I'm at level 37, 21 hours in.
NOW YOU.
Game » consists of 14 releases. Released Sep 22, 2011
9 hours, level 32 Deprived.
Already had to restart the game twice so I had the beginning part down to a science this time around.
Attempt 1: Made it to gargoyles but had killed the merchants so I was totally effed.
Attempt 2: Made it to gargoyles but had picked Wanderer instead of Deprived so I didn't feel manly enough to keep going.
Over 20 hours, level 21. Yeah, I don't know what to say..this game is kicking my ass. What's really sad is I'm a veteran of Demon's Souls. I'm one of those people that constantly claimed it's not hard, and to me, Demon's Souls wasn't hard. I don't think I have the patience I once did with Demon's Souls. I can never seem to spend my Souls to level, losing thousands at a time, all because I hate backtracking to bonfires. I never have more than one humanity, and can never keep my human form longer than 10 minutes at a time. I'm basically always playing as a silly blue skinned zombie.
4 Hours Level 21.
I finally settles on Bandit as my go-to class so I breezed through the early sections.
Level 22 Cleric. My game clock says 20hrs... But I left it idle a couple time, probably closer to 14-15 hrs.
Level 18 or so at 9 hours. 4 hours of grinding is to blame for that. Im so nervous to go to the damn frogs i'm hearing so much about though.
I'm at about 11 or 12 hours and level 30 with my bandit. Only reason I'm level 30 is that I spent all the souls I got from the gaping dragon to level up.
@TheWyotee93 said:
Level 18 or so at 9 hours. 4 hours of grinding is to blame for that. Im so nervous to go to the damn frogs i'm hearing so much about though.
The frogs weren't as bad as I was expecting after reading about them. Just get the hell out of the smoke/fog crap they emit. That being said.....I really did not like fighting them.
Level 43 and 23 hours in. I have not needed to grind yet, but it seems like I am going to have problems moving forward unless I forge a Divine Weapon.
15:53:32
Level 17
I feel like I got the hang of this game now too although I just rang the first bell. Gonna head down tomorrow although I think I'm gonna explore a few things first. This ring of Favor and Protection makes a world of difference too. All around really enjoying this game- was frustrating at first but I feel pretty comfortable with it now.
@TheWyotee93 said:
Level 18 or so at 9 hours. 4 hours of grinding is to blame for that. Im so nervous to go to the damn frogs i'm hearing so much about though.
Found a shortcut past them, not sure if they are other places than in the sewers, but they are completely avoidable down there (:
Anywho, I'm level 31, and just past 12 hours in playtime, going to go to Blighttown, not looking forward to it, probably going to chicken out and use a guide at some point for that section.
33 or 34 I think (could be 32) and 12.5 hours in. Just got done in Blighttown/Quelaag without dieing, wasn't nearly as hard as I heard it. The vetical-ness of the beginning was lame, however. The Souls games aren't exactly known for their great platforming.
7 hrs in, lvl 16
Hollow lady bandit, why hollow because I just got sandwiched on a staircase between a black and hollow knight.
Level 32 with 24 hours played.
Yes, I take these games very slowly, although there is probably a hour or two spent idling at the bonfires.
3 hours, level 15.
Really not feeling this game as much as Demon's Souls. Adored that - probably one of my favourite games of all time. But there's just something that isn't clicking with me so far here. Maybe it's the open world and how you can run into enemies way above your level through no fault of your own? Or the glitch that made the red dragon start it's attack as soon as I set foot on the bridge and kill me with nothing I could do. Combat is still fun but the lack of a guaranteed bonfire after a boss is just cruel and, to be honest, I have far less time with which to devote myself to this game than before.
Also, is it just me or is the UI so much worse than Demon's Souls? Where can I see how many souls I need to get the next level? Why is it so hard to see the required parameters of each weapon? Am I being dense or is this displayed in nowhere near as intuitive a way as before?
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