Dark Void Zero
Game » consists of 3 releases. Released Jan 19, 2010
A faux-retro prequel to Dark Void. Pixelated jet-packs abound in this 8-bit side-scrolling shooter for the DSi, PC, and iPhone.
Dark Void Gets Faux-Retro Prequel
I love a good, fake story. Capcom's telling a really nice one with the announcement of Dark Void Zero, which is under development at Other Ocean and scheduled for release on DSiWare in January. The game is an 8-bit-styled faux-throwback (fauxback?), designed to make it seem like the real Dark Void, also scheduled for release in January, is really an update to an old NES game that never saw the light of day.
The in-game story of Dark Void Zero will have you in the role of Randy, the first human born in the Void. You'll fight the same Watchers that Will Grey fights in the proper Dark Void, and you'll also receive some assistance from Nikola Tesla. The game will contain three levels, which sounds like just enough to make the joke work.
The out-of-game story claims that the game was originally in development for Nintendo's first dual-screen hardware, the arcade-based PlayChoice-10, and that it was viewed as a combination of Section Z's simple flying-and-shooting gameplay with Mega Man's more advanced level structure. From the looks of the screenshots, you'll have to blow into the DS microphone to "blow the dust off the cartridge" before you can play it. That's a nice, goofy little touch.
Expect to see the game out on a Monday in January for 500 Nintendo Shop points.
I love a good, fake story. Capcom's telling a really nice one with the announcement of Dark Void Zero, which is under development at Other Ocean and scheduled for release on DSiWare in January. The game is an 8-bit-styled faux-throwback (fauxback?), designed to make it seem like the real Dark Void, also scheduled for release in January, is really an update to an old NES game that never saw the light of day.
The in-game story of Dark Void Zero will have you in the role of Randy, the first human born in the Void. You'll fight the same Watchers that Will Grey fights in the proper Dark Void, and you'll also receive some assistance from Nikola Tesla. The game will contain three levels, which sounds like just enough to make the joke work.
The out-of-game story claims that the game was originally in development for Nintendo's first dual-screen hardware, the arcade-based PlayChoice-10, and that it was viewed as a combination of Section Z's simple flying-and-shooting gameplay with Mega Man's more advanced level structure. From the looks of the screenshots, you'll have to blow into the DS microphone to "blow the dust off the cartridge" before you can play it. That's a nice, goofy little touch.
Expect to see the game out on a Monday in January for 500 Nintendo Shop points.
@EvilTwin: Two games in close to twenty years makes it a tired concept? I don't get the complaints. Nobody is hurt by this, it's just more games on the market.
All this Matt Hazard talk is revisionist history. Mega Man 9 came out long before Eat Lead, as did Bionic Commando Rearmed, so if anyone ripped off the idea it was the Matt Hazard people. Capcom is just continuing to enjoy the little niche they created with another retro-style game.
Frankly, the last few games they've put out have been better than the big modern ones, so more of these is something they should be doing.
It's not as if they invented a genre and now people are refining and innovating on that idea. It's just a novel little concept that starts to rub me the wrong way when overused. You don't have to agree, but that is how I feel. If this game is awesome, then great for DSi owners, but that still doesn't make me want a faux-retro tie-in for every Capcom IP."@EvilTwin: Two games in close to twenty years makes it a tired concept? I don't get the complaints. Nobody is hurt by this, it's just more games on the market. "
Sweet! I was interested in DV but not enough to get it, now I think I'll get it, will definitely check this out, only $5, can't go wrong.
" @sickVisionz said:I do.It's not as if they invented a genre and now people are refining and innovating on that idea. It's just a novel little concept that starts to rub me the wrong way when overused. You don't have to agree, but that is how I feel. If this game is awesome, then great for DSi owners, but that still doesn't make me want a faux-retro tie-in for every Capcom IP. ""@EvilTwin: Two games in close to twenty years makes it a tired concept? I don't get the complaints. Nobody is hurt by this, it's just more games on the market. "
Really clever way to sell a backstory... Only question is, why is it on a Nintendo platform?.. The clever marketers at Capcom should have this as a free download on XBL & PSN to get us in the mood for the full game. You can drag a horse to water... but you can't force it to drink ; )
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