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Game » consists of 2 releases. Released Sep 15, 2011
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Random Loot is a popular concept for dungeon crawler and MMO style games. In essence, monsters or objects drop something that is considered valuable to the player with random qualities.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
The concept of reviving somebody who is dead or down.
A Role-Playing Shooter (RPS) is a game that rolls both Shooting and Role-Playing elements together.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Special locations in game that allow the player to manually save their progress.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Splash damage is a term used in several types of games, most notably in first-person shooter and real-time strategy games, to refer to damage taken by players or objects in the area surrounding a point of weapon impact.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
Like a critical hit, this is a special action invoked from certain attacks in games or caused randomly on attacks by a character's statistic. It causes opponents to lose the ability to attack back for a certain period of time, and usually invokes the hit character to go into a special animation.
Some games force you to try and survive as long as possible without losing, or tasks you with surviving a certain number of "waves" of enemies before granting you victory.
You don't know how to play our game, so we'll teach you how.
When a populated area is overrun by legions of the undead. They are often accompanied by demons or parasitic lifeforms.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Tutorial sequences that must be played through in order to progress to the main game.
Items found in video games that serve little or no use to the player, other than to be sold to NPC vendors for money.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
This is a list of PC games which support connecting an Xbox 360 controller to your computer and using it to play the game.
An official line of downloadable games for the Xbox 360 that were developed, peer-reviewed, and self-published by a community of indie developers using Microsoft's XNA framework.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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