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Game » consists of 3 releases. Released Feb 08, 2005
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
The wear and tear of a character's outfit as he or she receives damage. It can be done for realism, but often serves to titillate.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
The 2004 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13. This was the 10th annual E3.
This concept is for games where at least one of the main characters is female.
The last boss you face in a game, usually representing the final climax of the game.
"Hand to hand. It is the basis of all combat." -Gray Fox
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Characters that are designed to be scantily-clad.
Why use buttons when you can eschew competent camera control for using the right analog stick to wail on virtual dudes? Codename:Roscoe.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Men too tough to cover up their chest.
The ability to see the world in a different way. Reveals paths, secrets, enemies, among other things.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
An additional difficulty level that becomes unlocked after meeting certain criteria, such as beating the game or dying many times in the same area.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Shows how much damage has affected the enemies' bones and internal organs.
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