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#239 - The Tragically Poetic State of Video Games
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Game » consists of 2 releases. Released Aug 18, 2016
The door code of Looking Glass Studios, often used in their and other studios' games as an easter egg.
A board game is a game played on a mostly-static surface using markers or chits to indicate player progress. Many video game board games are based on tabletop games (Catan, Monopoly), but some, like Mario Party and Culdcept, are original designs that use board game design as a starting point.
Plotting and scheming, usually for wealth or power.
Cybernetics is a broad concept encompassing a range of mechanical devices meant to enhance or replace biological limbs or organs. They are commonly featured in science fiction, particularly in cyberpunk.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
An organism consisting of both natural and artificial systems.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The twenty-second annual Electronic Entertainment Expo took place June 14-16, 2016 at the Los Angeles Convention Center in Los Angeles, California.
Google Play game services is a collection of gaming services for Android, iOS and the web. Features include achievements and multiplayer matchmaking.
Guards guard stuff, block doors, and sometimes arrest you.
Taking advantage of computers and machinery as weapons, in solving puzzles, etc. or otherwise changing up gameplay.
A six sided geometrical shape sometimes used in strategy, puzzle, and board games.
Hostages exist to be saved, guarded, and occasionally executed.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
This concept is for games in which at least one of the main characters is male.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A patrol is a common concept in many games in which a computer-controlled character moves back and forth along a set path repeatedly.
Piercing weapons are designed primarily for stabbing and puncturing to cause damage rather than slicing or cutting. Examples include knives, daggers, spears, lances, needles, shivs or improvised weapons such as ice picks.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
The option to display dialog and other information with text on screen.
What lies ahead, and is distant from the present.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Games that are controlled partially or entirely with a touch screen.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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