Power Bombcast: The Skin Doesn't Quite Fit
Giant Bomb Presents
Game Mess Mornings 05/03/24
GrubbSnax
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
Game » consists of 8 releases. Released Oct 01, 1997
Games that feature stages in which the player is forced to continually progress, chased by a relentless and lethal threat that covers the entire height/width of the screen.
Games that have animals (except humans) as the main character. The character must be playable.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Apes are primates that lack tails. They swing from tree to tree and sometimes fling poo. Not to be confused with monkeys (who have tails).
These elongated, fearsome, saltwater fish have 27 different species.
Bazukas are small, pink kremlings with enormous bazookas.
A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
Billfish are large, predatory fish characterised by their large, pointy bills.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
A species of mechanical bees that can be found nearly everywhere on the Northern Kremisphere.
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Games that ask the player whether they are sure about the decision that they have just made.
An order of large reptiles that encompases the Alligator, Gharial, Caiman and Crocodile families. While dangerous on land, they're pure killing machines in the wet element.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The spear counterpart of Damsel in Distress, this is when a male or male-presenting character is captured/kidnapped and must be saved by another character.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
An elephant is the largest land mammal who has big ears, a trunk for a nose, a tail, and tusks. Supposedly they have good memories, hidden graveyards, a love of peanuts, and a great fear of mice.
Why are bad guys on so many game covers? Perhaps the developers secretly think they're cooler than the good guys.
All the enemies in the game show up in the credits, sometimes before the people who made the game.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Earning an extra life, either by collecting a 1up or by hitting a certain score.
This concept is for games where at least one of the main characters is female.
A fictional currency is one where the object being exchanged does not exist in the real world, such as Final Fantasy's Gil, or are not used for exchange in the real world, such as Fallout's bottlecaps.
Fictional places and locations in games that are inspired by actual places. These fictional places do not bear the same name as the real place, but can be recognized due to landmarks and structure.
The last boss you face in a game, usually representing the final climax of the game.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment