Remember back when in Dragon Age Origins fingers used to bend backwards in on themselves? I'm glad they got rid of that. I'm not too fond of when my Inquisitors eyelids clip into one another.
The animation in DA:I has failed a lot during some of the dialogue scenes and cut scenes. Or the camera goes somewhere weird that puts your character or the person you're talking to out of shot.
Bioware are good with stories and worlds and gameplay, but their animations and presentation need a lot of improvement.
Those Bioware animations and models
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