Unprofessional Fridays 76
Unprofessional Fridays
Game Mess Mornings 04/29/24
GrubbSnax
Game Mess Mornings 04/26/24
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Game » consists of 0 releases. Released Dec 30, 1997
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
One of the most common enemies in Duke Nukem 3D and Duke Nukem Forever. Is able to teleport and make surprise attacks on the player.
Lizard-like enemy type from the Duke Nukem franchise.
One of the most common enemies in Duke Nukem 3D and Duke Nukem Forever. Likes to attack from the air with its jetpack.
When the player character (re)visits a certain area or location that was also present in a previous game, or visited later on in the same game, with some alterations.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Games using the legendary Build Engine by Ken Silverman.
A Christian holiday widely celebrated in the western world. It is often associated with festive spirit and presents.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
An Expansion brings new missions, modes & new story elements to a full product title. Expansions typically require a full version game to function, but there are also stand-alone packs as well.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. It is used in the large majority of older DOS and Windows games.
Gibs (giblets) are, basically, what's left of someone after they make contact with an explosive object or powerful weapon. They can be seen in games such as Doom, Quake, Team Fortress 2 and many, many more.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Sometimes, players experience an unfortunate event that results in all their weapons and items being taken away from them.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Amphibious floating creature with a large brain. Doesn't like Duke Nukem at all.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
The famous enemy from the Duke Nukem franchise. Half pig, half police officer.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Slimy, ceiling-crawling enemy type from Duke Nukem 3D. It hatches from eggs and attacks the player and other enemies alike.
Randomly spoken lines, usually used for comedic purposes.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment