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115 | Dark Echo.mp3
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#239 - The Tragically Poetic State of Video Games
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Game » consists of 6 releases. Released Jul 31, 1995
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
General MIDI (also known as GM or GM 1) is a standardized specification for electronic musical instruments that respond to MIDI messages. It is used in the large majority of older DOS and Windows games.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
Classic form of numbering that gives things a more regal feel.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
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