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The third entry in the Pac-Man franchise, Super Pac-Man was a departure from the gameplay of the first two titles.
An arcade game very similar to Pac-Man except the screen is green, the monsters are faster and smarter, the power pellet lasts shorter, but the fruit now acts as a power pellet too.
Dots, power pellets, monsters, fruit.
The ducks will eat your bullets if you let it
A copy of Pac-Man, but with various improvements. This game is primarily known for the Atari lawsuit against it which set an important precedent for copyright and lawsuits in videogames.
A maze game for early home computer systems from The Cornsoft Group.
Jelly Monsters was an unauthorized port/adaptation of Pac-Man, which was only available briefly before Atarisoft had its distribution halted.
Cheese and dog bones
Lady Bug is an arcade game from 1981 that attempted to capitalize on the success of Pac-Man, but differentiated itself by adding revolving doors and a more structured bonus system. Its port for the Colecovision was one of the more popular games for that system.
A Pac-Man variant written by Dan Illowsky and published by Datamost for the Apple II.
An educational game about the ecosystem of fish.
One of the most popular arcade games of all time, Pac-Man was released in arcades in 1980 and became a pop culture icon for the decade.
Frogs is a single player game where the player controls a jumping frog.
Playtron was an arcade game developed by Kasco (Kansei Seiki Seisakusho Co.) in 1973. It was the first video game with color, sprites, animations, and a modular arcade system. Only two prototype units were produced.
Serpentine is an Ophidian take on classic Pac-man style gameplay
An educational adventure game designed to test children's knowledge of German and Scandinavian fairytales.
A single player role-playing game by Druid Gameworks using Havok physics.
My Summer Car. If it were set in 2005 Canada, with no permadeath.
A sequel from Radial games
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