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Concept »
A Generation V psychic-type Pokémon that evolves from Elgyem. It was first introduced in Black/White.
Evolution marks the progression from one stage to the next.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Pokémon are creatures that inhabit the Pokémon universe and can be captured and trained for battle.
Psychic is a Pokemon trainer that has a male and female version. He/She of course uses psychic Pokemon such as abras and slowpokes.
Psychic abilities are featured in many different video games and in many forms, from the PSI powers of Ness from Earthbound to the mind-reading abilities of Psycho Mantis from Metal Gear Solid.
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