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    Fallout: New Vegas

    Game » consists of 25 releases. Released Oct 19, 2010

    The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. As a courier once left for dead by a mysterious man in a striped suit, the player must now set out to find their assailant and uncover the secrets of the enigmatic ruler of New Vegas.

    Bethesda Spills More Details On New Vegas DLC 'Dead Money'

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    BradNicholson

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    Edited By BradNicholson

    Earlier this month, Bethesda announced the first bit of Fallout: New Vegas DLC, an Xbox 360-"exclusive" sidebar mission called Dead Money. A few new details and the content's first image have been revealed since courtesy of Bethesda's newsletter, which has a mini-interview with Obsidian senior designer Chris Avellone about the forthcoming content.

    As previously stated by Bethesda, Dead Money will task you with finding a treasure at the "legendary" Sierra Madre Casino, which isn't available as a place to visit in the core game. There's a decent reason why you've yet to see it. According to Avellone, this "opulent and extravagant" casino was never open for business and no-one has ever entered or left its grounds to talk about it. When the Fallout universe became the Fallout universe as bombs blackened the skies and fell to the earth, the casino's hardcore security system closed itself from all outsiders and locked everyone inside the casino in forever. It also killed a vast majority of its dwellers when circulation systems began spewing out chemicals.   
     

    No Caption Provided

    == TEASER ==But some still remain. "Only a mysterious group called the Ghost People survived to call the city home," Avellone wrote in the newsletter, "trapped inside what appeared to be hazmat suits and never speaking to their victims… only capturing them alive and dragging them away to the depths of the city deep within the Cloud." I'm guessing the above image is one of these "Ghost People."

    And, so, the Sierra Madre Casino became a place of legend--one that you and some "companions" will be forced to discover and loot. Here's what Avellone has to say about the friends you'll meet on the mission: 
     

    This being an extension of Fallout: New Vegas, players will encounter several unique characters, each with their own motivations, all of whom will have to work together if any of them are going to survive. Aside from just struggling with their would-be companions, the courier will also have to deal with the mysterious Ghost People as well as the casino's substantial defense systems.



     I will use this screenshot until the end of time.
     I will use this screenshot until the end of time.

     Like Fallout 3's DLC, you'll be able to start this content by receiving a radio signal and then heading to a point on your map. Avellone notes that, obviously, you'll need to have a save file prior to the "game's ending sequence" in order to play. 

    Dead Money hits Xbox Live Marketplace at 800 Microsoft Points on December 22. It's still being referred to as an exclusive bit of content, but I think we all know that this is a timed thing.
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    BradNicholson

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    #1  Edited By BradNicholson

    Earlier this month, Bethesda announced the first bit of Fallout: New Vegas DLC, an Xbox 360-"exclusive" sidebar mission called Dead Money. A few new details and the content's first image have been revealed since courtesy of Bethesda's newsletter, which has a mini-interview with Obsidian senior designer Chris Avellone about the forthcoming content.

    As previously stated by Bethesda, Dead Money will task you with finding a treasure at the "legendary" Sierra Madre Casino, which isn't available as a place to visit in the core game. There's a decent reason why you've yet to see it. According to Avellone, this "opulent and extravagant" casino was never open for business and no-one has ever entered or left its grounds to talk about it. When the Fallout universe became the Fallout universe as bombs blackened the skies and fell to the earth, the casino's hardcore security system closed itself from all outsiders and locked everyone inside the casino in forever. It also killed a vast majority of its dwellers when circulation systems began spewing out chemicals.   
     

    No Caption Provided

    == TEASER ==But some still remain. "Only a mysterious group called the Ghost People survived to call the city home," Avellone wrote in the newsletter, "trapped inside what appeared to be hazmat suits and never speaking to their victims… only capturing them alive and dragging them away to the depths of the city deep within the Cloud." I'm guessing the above image is one of these "Ghost People."

    And, so, the Sierra Madre Casino became a place of legend--one that you and some "companions" will be forced to discover and loot. Here's what Avellone has to say about the friends you'll meet on the mission: 
     

    This being an extension of Fallout: New Vegas, players will encounter several unique characters, each with their own motivations, all of whom will have to work together if any of them are going to survive. Aside from just struggling with their would-be companions, the courier will also have to deal with the mysterious Ghost People as well as the casino's substantial defense systems.



     I will use this screenshot until the end of time.
     I will use this screenshot until the end of time.

     Like Fallout 3's DLC, you'll be able to start this content by receiving a radio signal and then heading to a point on your map. Avellone notes that, obviously, you'll need to have a save file prior to the "game's ending sequence" in order to play. 

    Dead Money hits Xbox Live Marketplace at 800 Microsoft Points on December 22. It's still being referred to as an exclusive bit of content, but I think we all know that this is a timed thing.
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    WJist

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    #2  Edited By WJist

    Hooray!

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    Duffyside

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    #3  Edited By Duffyside

    Bear trap hands? Amazing.

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    EgoCheck616

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    #4  Edited By EgoCheck616

    Bring it to PC. 
    It took me nearly 30 mods to turn this broken mess into a potential GoTY nominee.

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    wecantgetaway

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    #5  Edited By wecantgetaway

    I seriously wish this game wasn't so glitchy. I rented it a few days ago and I've already had to restart my system numerous times. 

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    Gelatinousgelboy

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    #6  Edited By Gelatinousgelboy

    Wait, is that a bear trap punching gauntlet? EPIC.

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    Giantstalker

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    #7  Edited By Giantstalker

    .... still waiting out for a Gold Edition or GOTY edition for PC.

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    Garadon

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    #8  Edited By Garadon

    I hope this sells like shit and Bethesda or no other third party dev will ever be teased to make an exclusive deal like this. I bought the game for full price, I want to enjoy it just as anyone else, and have the option to purchase extra content.

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    endaround

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    #9  Edited By endaround

    I first read that as beer taps on their hands...

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    mzuckerm

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    #10  Edited By mzuckerm

    Maybe they should spend some time fixing the game they've already released rather than adding extra content.  My computer's still recovering from the abuse.

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    Krystal_Sackful

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    #11  Edited By Krystal_Sackful
    @Garadon: 
    There is NO way this isn't coming to PCs eventually. True exclusives are old and busted. Timed exclusives are the new hotness. Still stupid though.
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    Dustpan

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    #12  Edited By Dustpan

    I thought the release date was the 21st.

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    dsd21

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    #13  Edited By dsd21
    @EgoCheck616 said:
    " Bring it to PC. It took me nearly 30 mods to turn this broken mess into a potential GoTY nominee. "
    Agreed. I'm on my second playthrough, heavily modified and dare I say I'm loving the game now.
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    Raymayne

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    #14  Edited By Raymayne

    I'm so glad this is 360 only.

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    awesomeusername

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    #15  Edited By awesomeusername

    Exclusive? Gay. It's funny that people bought this buggy mess and only 360 owners get the most out of the game first. I call bullshit.

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    234r2we232

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    #16  Edited By 234r2we232

    The comparisons to the current treatment of the Call of Duty series grow ever more lucid. I think the main difference would be that the Fallout games are actually broken messes.

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    Undeadpool

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    #17  Edited By Undeadpool

    I wonder how many people read the first sentence, didn't bother with the rest, and immediately registered their disgust in the comments. 
    It's 99% certainly going to be a timed exclusive, people. Take a deep breath, calm down, and have a little patience.

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    AmericanNinja

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    #18  Edited By AmericanNinja

    Maybe they should be working patches to fix the bugs instead of DLC.

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    SteamPunkJin

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    #19  Edited By SteamPunkJin

    It sounds beat for beat like Mothership Zeta reskinned. Trapped, forced to work with others, antagonists who you can't communicate with.

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    EgoCheck616

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    #20  Edited By EgoCheck616
    @dsd21 said:
    " @EgoCheck616 said:
    " Bring it to PC. It took me nearly 30 mods to turn this broken mess into a potential GoTY nominee. "
    Agreed. I'm on my second playthrough, heavily modified and dare I say I'm loving the game now. "
    Exact same deal on my end. Playing through it again and not caring about the story all that much. Just being evil and exploring everything I can. 
    Run speed glasses are a gift from God himself. 
     
    And, I mean, would it really have been THAT difficult to add Depth of Field to the retail version of the game? That mod changes everything.
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    JunkanooPunch

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    #21  Edited By JunkanooPunch
    @AmericanNinja said:
    " Maybe they should be working patches to fix the bugs instead of DLC. "
     
     
    +098274359807249857245
     
    They can take there buggy piece of crap and shove it
     
    Never buying a Bethesda game again.
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    Aishan

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    #22  Edited By Aishan

    Bitching about exclusivity aside, this does sound like it has some potential. Particularly the part, not mentioned in this article but on the Bethblog, about the possibility for Elder Elijah making an appearance here.

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    G0rd0nFr33m4n

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    #23  Edited By G0rd0nFr33m4n

    Looks cool Bethesda, Keep up the Good Work ! :)

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    TehJedicake

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    #24  Edited By TehJedicake

    Such bullshit.

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    Vinny_Says

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    #25  Edited By Vinny_Says

    If only the main game wasn't slowing down after 2 hours of play, I would be pretty hyped about this. As it stands, waiting 2 minutes on every load screen is unacceptable.

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    FritzDude

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    #26  Edited By FritzDude

    Right now i only care for the patch that will hopefully fix most of the issues.

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    Kinarion

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    #27  Edited By Kinarion
    @EgoCheck616: Tell me your secrets, gamemaster.
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    deactivated-60339640361ae

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    YES

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    gbrading

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    #30  Edited By gbrading

    I wonder if you'll have to get to this place via the Northern Passage. At the moment that's a location on the map which doesn't go anywhere.
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    coonce

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    #31  Edited By coonce

    can i leave a comment?

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    TrackZero

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    #32  Edited By TrackZero
    @Raymayne said:
    " I'm so glad this is 360 only. "
    What kind of messed of logic would make you glad about something like that?   Please explain.
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    Xanth93

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    #33  Edited By Xanth93
    @Raymayne said:
    " I'm so glad this is 360 only. "
    Funny. Now what do you really think?
     
    @AmericanNinja said:
    " Maybe they should be working patches to fix the bugs instead of DLC. "
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    IncredibleBulk92

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    #34  Edited By IncredibleBulk92

    Can't wait for this to hit the PC. Even if it doesn't there'll still be a lot of quality community made stuff so I win either way :D

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    afrokola

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    #35  Edited By afrokola

    The actual plot of New Vegas didn't keep my interest till the end, so I'm especially interested in the DLC! Looks pretty cool so far.

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    cooljammer00

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    #36  Edited By cooljammer00

    Love how everyone uses "exclusive" so liberally.

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    mr_faraday

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    #37  Edited By mr_faraday

    I dont understand why people are still yelling for patches ive only had 2 or 3 patches updated on mine and it works great. It never freezes or has any crazy glitches, the only thing ive ever seen is that after 3 or 4 hours the load times get a bit longer, but its still no longer than 45 seconds to a minute and thats not much.
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    kratier

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    #38  Edited By kratier

    oh boy more generic mindless npcs that run at you, sure dont get enough of them in games today

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    mzuckerm

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    #39  Edited By mzuckerm
    @Mr_Faraday: Then you're lucky your system happens to work with New Vegas.  People are complaining because the game has a ton of bugs on a ton of different systems.  Don't get me wrong, I'm a big fan of both Bethesda and Obsidian, but my computer is well above the recommended specs and there were times when it would crash or freeze every 15 minutes.
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    Agent47

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    #40  Edited By Agent47
    @kratier: What were you expecting?And isn't that what every DLC adds?
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    terrashark

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    #41  Edited By terrashark

    Bethesda won't be getting another dime from me until they fix their damn game.

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    Lind_L_Taylor

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    #42  Edited By Lind_L_Taylor
    @JunkanooPunch said:
    " @AmericanNinja said:
    " Maybe they should be working patches to fix the bugs instead of DLC. "
      +098274359807249857245  They can take there buggy piece of crap and shove it  Never buying a Bethesda game again. "
    What bugs?  
     
    I wonder why Obsidian isn't making the DLC??  Maybe 
    they're hard at work on the Aliens RPG.
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    ballsnbayonets

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    #43  Edited By ballsnbayonets

    ghost people look pretty dumb.

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    StefanTheMongol

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    #44  Edited By StefanTheMongol

    They should probably make sure they fix the game before they add to it.

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    StefanTheMongol

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    #45  Edited By StefanTheMongol

    The real "Ghost People" were the QA testers.....

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    Animasta

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    #46  Edited By Animasta

    uh, brad N? chris avellone isn't Bethesda's senior designer, he's Obsidian's.

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    Ihmishylje

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    #47  Edited By Ihmishylje
    @Laketown said:
    " uh, brad N? chris avellone isn't Bethesda's senior designer, he's Obsidian's. "
    I was just about to wonder when exactly Avellone left Obsidian for Bethesda. It really annoys me when people mistake publishers for developers to begin with. Credit where it's due, and all that.
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    Luck3ySe7en

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    #48  Edited By Luck3ySe7en
    @gbrading said:
    " I wonder if you'll have to get to this place via the Northern Passage. At the moment that's a location on the map which doesn't go anywhere. "
    Im hoping this will lead somewhere into Utah. Maybe somebody from the actual state of Nevada can clarify but it dont think anything north of Las Vegas would make a notable game location...
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    Hitchenson

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    #49  Edited By Hitchenson

    If it was never opened, then why are there people there?

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    xyzygy

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    #50  Edited By xyzygy
    @Hitchenson said:
    " If it was never opened, then why are there people there? "

    Before the war. If this DLC pack is about zombies, I'm gonna flip. Enough with the zombies! Why is the media so obsessed with zombies?!

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