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Forbidden Forest is an early example of a proto-survival-horror video game for Atari 8-bit and the Commodore 64. It was programmed by Paul Norman for Cosmi in 1983. It was followed by Beyond the Forbidden Forest in 1985 and a third game also titled Forbidden Forest in 2003 (unofficially referred to as Forbidden Forest 3).


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The player takes the mantle of a brave archer who must fight his way through a creepy forest. Throughout the six stages, the player is attacked by monsters such as giant spiders, giant bees, giant toads, demons, and wizards. The player has a limited number of arrows per level and, as such, must carefully choose their shots. The game also includes a day/night cycle and a dynamic soundtrack.

The game attempted to create sense of tension and dread. For example, during the last stage, the enemy is invisible except when lightening strikes in the darkness.


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