@mrfluke said:
@goldone said:
@mrfluke said:
its the revelations team making this one (which i think revelations had some of the strongest story beats in the series), but just, i dunno....
Just curious, what did you like about Revelations? I found that game to be a real chore to get through and if it is the same team I'm now a lot more cautious about Unity which I was planning to pick up day one.
it was more the story of the 2 old assassins for me is why i remember that game fondly, i thought the little character moments with Ezio and his wife, and all the stuff with old Altair story-wise was excellent and some of the strongest stuff in the series.
i think its the same team, if nothing else its the same lead, Amancio was the lead on revelations and now he's leading unity.
Actually, hearing that Unity has the same lead as Revelations has increased my interest in it even more. My reasons may sound weird and confusing, but I feel that Revelations could have been a great game with more time behind it.
Revelations had an interesting setting, a cool premise in old Ezio learning about the life of Altiar, and some great story beats. Ezio's romance, the climatic battle, and the fact that even in his old age, the man could still make huge mistakes were all promising, though underdeveloped in the final product. The climatic ending sequence, the Altiar stuff, and the final chapter (outside of the Zeus part) were all fantastic to me and some of my favorite moments from the entire franchise. I also can't expressed how much I loved the artistic design of Constantinople and the sojourn to the hidden city. Plus, as the one person who loved the AC competitive multiplayer, it was vastly improved over Brotherhood.
The problem was that Revelations probably suffered the most from the desire to have a main AC game every year. It was initially announced that there would be no AC game in 2011. Then suddenly, the plot from a 3DS game was converted to this AAA console title. So, the basics were there, but the gameplay and city were too much like "Brotherhood, but smaller" and the things they added were very patchwork (bombs that were cool, but useless and a really bad tower defense mini game). Oh yeah, they also added the hook blade dealy that literally did nothing beyond "zip-lines" and "I dunno, you can climb faster, maybe?" I feel like with a year or two more of development time, Revelations could have rivaled Brotherhood in quality (also, actually revealing new things to the plot in a game called "Revelations" would have helped). Personally, I think that even with a few more years of development, AC3 would have never been great. I don't think anything would have made the plot, characters, and game play concepts from that game interesting to me.
Actually, looking at the pre-release story stuff and game play, the game does look like "what if Revelations had more development time." That would be fantastic by me.
EDIT: Oh, and I noticed many here are excited for Rogue, but I am worried that will be to Black Flag like Revelations was to brotherhood. Looking at the features, it just seems like "Black Flag, but smaller with some random features thrown in, because, um... new features guys!"
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