So Destiny has been supported better than any other console game ever of its scope?
Alright. Let's see.
Mass Effect 3. Forget the single player campaign exists. Here's their support for the multiplayer (from wikipedia):
The Mass Effect 3: Resurgence Pack is a free DLC pack for Mass Effect 3 that added two new multiplayer maps, six new multiplayer characters, three new weapons, and four new consumable items. The pack was released on April 10, 2012 for Xbox 360 and PC, April 11, 2012 for PlayStation 3 and on-disc of the Wii U version
The Mass Effect 3: Rebellion Pack is a free DLC pack for Mass Effect 3 that added two new multiplayer maps, six new multiplayer characters, three new weapons, a new match objective, and a new equipment slot. The Rebellion Pack was released on May 29, 2012 for all platforms worldwide, May 30, 2012 for the PlayStation 3 in Europe, and on-disc of the Wii U version.
Mass Effect 3: Earth is a free DLC pack for Mass Effect 3 that added three new multiplayer maps, six new multiplayer characters, three new weapons, five weapon mods, eleven gear upgrades, a new match objective, and a new Platinum difficulty. Earth was released on July 17, 2012 for Xbox 360 and PC worldwide. For the PlayStation 3, the pack was released on July 17, 2012 in North America, July 18, 2012 in Europe, and on-disc of the Wii U version.
Mass Effect 3: Retaliation is a free DLC pack for Mass Effect 3 that added fifteen new enemies, sixteen new playable characters, three new weapons, six Gear bonuses, three ammo bonuses, environmental hazards for six existing maps, and Challenges for players to complete. Retaliation was released on October 9, 2012 for Xbox 360 and PC worldwide. For the PlayStation 3, the pack was released on October 9, 2012 in North America, and October 10, 2012 in Europe.
Mass Effect 3: Reckoning is a free DLC pack for Mass Effect 3 that added six new playable characters, seven new weapons, and two gear bonuses. Reckoning was released on February 26 for Xbox 360 and PC worldwide. For the PlayStation 3, the pack was released on February 26, 2013 in North America, and February 27, 2013 in Europe. This was the final Multiplayer DLC for Mass Effect 3.[6]
Grand Theft Auto V. Forget the single player campaign exists (hard to do, but try). Multiplayer had a rocky start which required an enormous amount of work. Keep in mind the whole thing was free. Heists missing? Still tons to do. For no additional cost. When the heists came out? Could have easily been a $40 dollar expansion. It was free. Here's what rockstar released for free:
http://gta.wikia.com/Grand_Theft_Auto_V/Title_Update_Notes
All free. Along with various freebies and giveaways along the way.
Final Fantasy XIV, Elder Scrolls Online: Both launched with more content than Destiny, let alone the lavish Heavensward expansion for XIV. Doubling the initial landmass, multiple raids, etc etc etc. For the same cost as Taken King. C'mon now.
Bungie charged top dollar to drip feed already Gold content alongside minimal and obvious quality of life changes. Best support ever? Not even close.
"They listened and made things easier to level!"
Well first of all, their light leveling system should have been un-fucked on a white board roundtable 6 years ago. It was a terrible idea from the jump, and it snowballed after Dark Below. Did nobody think invalidating an entire raid was a bad idea 3 months in? Christ. The update to that was a band aid to stop the bleeding from an insane and downright dumb design choice. It isn't something that should be applauded.
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