Check out what I made: the Giant Bomb Concept Venn Diagrammer!

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LordAndrew

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#51  Edited By LordAndrew
@DivineCC: From a design perspective, an actual Venn diagram would be total hell. Maybe you could just use your imagination?
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SomeGuy

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#52  Edited By SomeGuy

Props to you sir. I feel like I could have/should have done this a long time ago.
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tebbit

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#53  Edited By tebbit

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MattyFTM

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#54  Edited By MattyFTM  Moderator

Awesome stuff. I fount this one particularly interesting:

No Caption Provided
I initially did it with Rock Band 3 and GH Warriors of Rock, but since it's not out yet RB3 is still missing tonnes of concepts that it should have, so I went for RB2 and GH:WT
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lead_farmer

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#55  Edited By lead_farmer

This is nuts.  Nice Job.

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mesoian

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#56  Edited By mesoian
@Geno: Yes. I am happy by this graph.
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TheSeductiveMoose

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 Apparently Kane & Lynch 2 has nudity in it. Ewwwwww.
 Apparently Kane & Lynch 2 has nudity in it. Ewwwwww.
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takua108

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#58  Edited By takua108
@DivineCC said:

" Interesting but none of them are actual venn diagrams. 

No Caption Provided
"
Uh, yeah they are. There's one area for GAME A, one area for GAME B, and one area for BOTH GAME A & B. It's the exact same thing as that diagram you posted, but it's not circular. A Venn diagram is not necessarily defined by its circularity, but how it organizes its data. 
 
Anyways, I just realized that I have no homework and no classes for the rest of the day, so I think I'm going to hunker down and work out a way to streamline mass copying concepts from one game to the other via this interface. :D 
 
EDIT: Thanks to Top Man Andy being awesome, you can now click on any concept and it'll take you to the Giant Bomb page in a new window, so the next time you want to know what what "HUDdie" means, or you release that "hugging" is actually a legitimate concept, you can just click on it to look it up.    
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LordAndrew

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#59  Edited By LordAndrew
@TheSeductiveMoose: You know what RapeLay could really use? Screen splatter.
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gunharp

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#60  Edited By gunharp
@takua108
 
Great work and this was a really cool idea.
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TheSeductiveMoose

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@LordAndrew said:
" @TheSeductiveMoose: You know what RapeLay could really use? Screen splatter. "
Yeah. I was just thinking how Kane & Lynch 2 would benefit from some pregnancy.
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SuicidalSnowman

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#62  Edited By SuicidalSnowman

This is awesome.  Can you set it up to show only differences, say for maybe comparing sequels to originals or games in the same genre?

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takua108

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#63  Edited By takua108
@SuicidalSnowman: I've thought about doing that, but, for now, this is at least how I'm going to try making the "compare two games and swap concepts" system work:
 
Let's say you want to look at StarCraft and Starcraft II: Wings of Liberty, find the concepts from each that apply to the other ("Cloaking" is only listed in SC1, but it should be in both, for example), and click each one. The website will make a new fourth column, below the middle column: a sort of "work-in-progress" area. Clicking a concept from Column A or B will cause it to move over to this new "Column D" ("C" being the "combined" one in the middle; "D" is below it). Once you're satisfied with all of the changes, you click "finish," or something, and you'll be presented with two bookmarklets, one for each game, and a link to each game's Giant Bomb page. You drag both bookmarklets to your Bookmarks bar in your browser, and open each link in a new tab. In the StarCraft tab, you click the StarCraft bookmarklet, and the page switches to "edit" mode and automatically adds in all of the concepts from StarCraft II: WoL that you wanted to carry over to StarCraft. You hit "Save," tab over to the Starcraft II: WoL tab, click the appropriate bookmarklet, and bam, all of the concepts from StarCraft that you wanted to bring to the sequel are now filled out as well. Click save there, delete those bookmarklets, wait for mod approval if you're under 1,000 points, and you're done. 
 
I started working on this a few hours ago but then fell asleep, but I'll probably toil away at this the rest of the night, now. :D
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ChrisTaran

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#64  Edited By ChrisTaran

This is a brilliant concept. Can't wait to see how you develop it further (or hell, it's fine as is)!

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karatetron

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#65  Edited By karatetron

LOL at
LOL at "bromance" and "hugging."
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Swick

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#66  Edited By Swick

Ok, that's awesome.

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Make_Me_Mad

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#67  Edited By Make_Me_Mad

This is an awesome thing you've made here.  Finally, an easy way to see all the things Persona 4 and Deadly Premonition had in common!

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thecrowes

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#68  Edited By thecrowes

This is really great! you've inspired me to take a look at the GB API. Good job on the Venn Diagram!

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Mr_Skeleton

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#69  Edited By Mr_Skeleton

Inspired by the discussion on the bombcast about the diffrent mentality of Randy Pitchford and Ken Levine I present to you, BioShock vs. Duke Nukem Forever!         


 

 
 

Functional toilets!

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deathbyyeti

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#70  Edited By deathbyyeti

how did
what 
its
 
amazing

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buzz_clik

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#71  Edited By buzz_clik
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FLStyle

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#72  Edited By FLStyle

I highly approve of this new contraption.

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SuicidalSnowman

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#73  Edited By SuicidalSnowman
@takua108: Hmm, that would work as well. 
 
To be honest, I wasn't even thinking about filling out the wiki, I was just thinking about comparing games.  Awesome, awesome work though.  I am so excited to see what else you may do with this.
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ArbitraryWater

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#74  Edited By ArbitraryWater

My contributions:
#1. First Person Perspective... and a dual use of the term camping. 
#2 Human. 
And, slightly more related: #3

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SaturdayNightSpecials

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This is really cool, but for me it just highlights how there's a shit-ton of very general concepts that can be applied to almost any game, and most games don't have them. I made a Prototype vs. Infamous diagram, and I was just going down the Infamous list checking off all the concepts that should be in Prototype as well. Like "Artificial Intelligence" and "Boss Fight" and "Collectibles" and "World Map" etc.

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darkfury

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#76  Edited By darkfury

No Caption Provided
Palette cleanser!
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vitor

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#77  Edited By vitor
@takua108: Truly fantastic work there - great idea, having a lot of fun with this!
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CandleJakk

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#78  Edited By CandleJakk

Without this, I would never have learned that CoD4 & Super Mario Land have one thing in common.
 
 
Fish.

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LordAndrew

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#80  Edited By LordAndrew
@dudeglove: Those games are valuable garbage!
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TheHT

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#82  Edited By TheHT

aha! that's pretty neat!

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takua108

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#83  Edited By takua108
@dudeglove said:
" @LordAndrew: It's just that I played DMC3 to death, and for the life of me I can't figure out what the 'valuable garbage' in it is. "
I've never played a DMC game in my life, but I was reminded of this Penny Arcade strip.