@believer258 said:
Sleeping Dogs had a pretty good ending and was a pretty good game; that's positive.
Honestly, talking about things that are good and positive isn't terribly interesting, or is terribly difficult to make interesting. Think about it - how long do you spend talking about something you like with a friend who has similar interests? Not always that long. You might say "Sleeping Dogs was good game" and then your friend goes "yeah, I loved it"; you then go on to mention how fun it was to put a dude's head in an air conditioner and then move on with the conversation.
And now for some crazy talk: you know how all those plays, philosophy books, poems, and other works you have to read through college are so boring and horrible? Maybe people talked about them so much and remembered them because they really fucking sucked! And most of them got a really bad reception at first anyway! (yes, that's bullshit, I know, it was just an interesting thought).
EDIT: Incidentally, that will mean that Daikatana and Superman 64 will be considered masterpieces five hundred years from now. *shivers*.
I disagree. What makes any conversation about anything interesting is if speaker has any excitement or passion. I always say that the worst thing a movie or game can be is boring.
I've talked plenty about good games with my friends. For about 3 hours yesterday me and my friend talked about Pokemon while playing Borderlands 2. Heavy Rain, a game that has some problems, I could talk about the positives for quite some time on.
The thing is people like to accentuate the negative. People are more likely to complain to the manager about a crappy employee than talk to the manager about a good employee. It's also probably a bit easier to act excited when something is crappy. When something is done flawlessly, seemingly without effort it is kind of hard to talk about. Mechanically Sleeping dogs is also kind of by the books. You've seen most of what it has to offer before. But other, sort of more interesting and innovative games I could probably talk about all day.
As for poems, I think its just a matter of cultural differences. So many of us want to make communication dirt simple, we invent new ways to express information using less effort like emoticons, slang, or stuff like FYI and LOL. Poetry has a lot of double entendres, puns, and metaphors; as a culture I don't really think we appreciate subtlety nor do we like to have to search for any hidden meaning in a persons words. We just want to hear things in the literal sense.
Also Daikatana and Superman 64 will never be good. Though games we do covet as the greatest of all time will become outdated. Especially the early playstation and N64 era stuff. Games like Link to the Past and Super Metroid will always top off lists, but will Mass Effect 2 and Grand Theft auto stay up there? I don't think thats likely.
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