Hey forum. I've been playing games for the better part of two decades, and in that time I've developed a couple of pet peeves. More specifically, things I view as lazy cop outs that developers get away with.
Now, before I say anything else, I know some of you will jump straight to "that's not lazy, it's hard to develop games, you don't understand how game development works, fuck you". Well, maybe not that last part, but then again, maybe that last part. All I can say is; it's okay to criticize stuff.
1. My ultimate pet peeve is doors opening without a animation. It is THE WORST thing ever. I hate it more than I hate raw onions, and I really hate raw onions. I mean come on, all I need to see is a hand giving that door a little push. I don't need a full on door opening animation like RE4, but I need something. It looks especially dumb in 3rd person games, but 1st person games are far from excused.
2. Weapons not holstering when put away. I get that not all weapons can be shown at the same time, that just wouldn't be practical. But it's pretty annoying to see weapons just disappear when put away. Looking at you Fallout 4. That case in particular was pretty awful, considering that Bethesda went backwards from previous installments.
Yeah, those are the first two that popped to my mind. Probably more, but those are real irksome. Do you guys have any special things that you view as lazy and that annoy you?
Edit:
3. This one is much harder to actually get working right, so I'll give developers some slack for this. It's kind of a duo thing though. When NPCs sleep on top of the sheets, and in their normal clothes. Also, when the camera cuts away from certain actions, like removing a rug or giving an NPC a object. I get that both would require work with cloth physics and stuff, but I still want that.
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