Gave DA2 another shot to either:
a. pump me up for DA:I next week and convince me to buy it while also changing my opinion on the game and force me to see that I was harsh on the game when it first came out.
OR b. kill all desire to play anymore Dragon Age and prove to me that I was right about the game when I first played it.
Result: Both really. I'm actually excited for DA:I (god dammit I told myself to not fall into this trap a third time) but nonetheless I attribute that most to the Dragon Age Keep which just reminded me how much I remember and love Origins, and how little I remember about 2 (hence why I wanted to replay it). And the result? DA2 is an extremely mediocre game with some real bright spots but ultimately fails in a lot of ways. Some of the quests are really really good but those are usually the side quests, but a lot of the game feels like artificial and is just there to increase the length of the game. Its crazy how what is supposed to be the first 1/3 of the game is easily half of the entire game (if not more) and a lot of it is generic fetch quests or uninterested main quest shit sadly.
The repeating areas...is still the fucking worst part of the game. If they used the same areas, fine, whatever it is lazy. But the fact that they didn't change the map in anyway to at least filter you through where you need to go is the fucking worst, ugh that is the worst part. Its also crazy that they use the same dungeon layout in different areas of the world, it blows my mind how that was thought to be ok (or even worst that they thought people wouldn't notice immediately once an area showed up for a third and fourth and fifth and...time).
Also the companions aren't nearly as interesting as Origins and you don't have enough interactions with them as Origins (I could be wrong and over estimating the interactions with Origins but I remember spending a ton of time in camp with my team and talk with the individuals, it was one of my favorite parts of Origins). How your team interacts with what you are doing on missions is pretty great, some of the one liners are awful (Isabella offers nothing interesting in conversations compared to other party members and that is a bummer). But when you have the right member in your party for your current situation and they say something meaningful (I'm a wizard...and that looks FUCKED up) it is a pretty great moment, almost makes me wish they gave a hint at who you should take with you to make the conversations more meaningful.
Spoilers: It also sucks that they take away 1 of your 2 healers no matter what you do (if you are a male and not a mage). This essentially locks you into Anders who is easily my least favorite character in the series for me. I will say that he does add the most dialogue to the conversations that is really interesting but as a character he is quite awful and hate how for half the game he is essentially a requirement to have in my party. And just how they contrive getting rid of Bethany is stupid, if you don't have Anders with you in the deep roads, she dies. If he is there she lives BUT becomes a Grey Warden and leaves the party (....why? I just know this happens but I doubt they offer a good reason to this). And if you don't take her on the expedition she is taken into the Circle. Again forcing you to use Anders instead of giving you an option, at least give Merrill the option to learn healing spells.
Some things really irk me about the game still and a lot of memories came rushing back to me. The combat didn't bum me out as much as it did the first time (they make it easier with updates?), again some story beats are pretty good, the serial killer stuff is great and probably one of my favorite parts of the game, but it is probably the most obvious example of a rushed game (even more so than ME3). In some ways I love the art direction and in others I don't like the changes they made (why did they make the Qunari have horns all the sudden? I liked that Sten was essentially a really big dude who was foreign and that was all that distinguished him from humans). And goddamn the ending is still rough, no reason at all to fight one of the two bosses depending on who you side with. All in all I was hoping the return visit would lay those things that bothered me to rest but it didn't. In my mind it is still a good to mediocre game that shouldn't have had the dragon age name on it (or at least the number 2).
3/5
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