I'd like to put forth that players should always select a difficulty that challenges them to the point that losing in a game is uncertain. This is a belief that I've held for a while.
The way I see it, players that barely win a scenario are having more fun than players that completely dominate a scenario. Furthermore, I think this is almost "a one size fits all" sort of deal. Apart from some crazy gamers you may have come across in your favorite online game, I'd like to think that everybody would have more fun if they game over'd commonly, like at the rate of at least once an hour, depending on the game.
Of course, there are exceptions, like if you're just there to see the story... or if the player is just really bad at video games, and selecting easy is hard enough for them.
Personally, whenever someone plays a game with me and is trying to decide a difficulty, I'll nudge them towards the more difficult choice if I know they can handle it. Is this wrong for me to do?
Do some players simply enjoy relaxing games only? Are some players unable to cope with difficulty? Do some players not actually enjoy besting a tough adversary? What do you think?
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