Pretty much the only SRPG I know of which actually requires thinking ahead and minding the enemy's moves is Fire Emblem.
More often than not these games usually devolve into number crunchers, where, having the right piece of equipment and the sufficient level are far more important than any strategy you may devise.
Srpg also tend to have piss poor pacing. There is always an incredible unbalance between story and gameplay, not to mention that most Srpg(IE: every single SRPG I have played besides Fire Emblem) have really, really shitty map design and enemy placement.
Like making you move for 30 minutes to kill enemies on a stair case like field(I SWEAR TO GOD, EVERY FUCKING SRPG).....and then you realize that the mage at the top of this map will keep running away in a wide arc from your party members, making the process take 5x as long because your not losing to that mage anyway(ps: he has 10 healing potions).
Any other Srpg's that are actually strategy games?
Strategy rpgs with actual strategy
SRPG are more about combat than story, But play Valkyria Chronicles, most of your complaints are solved.
WOW, these look exactly like Fire Emblem games! I'm suprised there weren't any copyright infrigment issues :p
I'll check 'em out sometime. I just hope they have good map design.
@HypoXenophobia:
Oh, my OP was more intented as a complaint about combat and shitty map design specifically. And I've played VC:
Its a great game! But that game doesn't really follow most SRPG conventions, thats why I left it out.
You could try Shin Megami Tensei: Devil Survivor. The combat instances are fairly short compared to Fire Emblem.
Even though I enjoyed that game.... Thats exactly what I'm talking about when I mean shitty map design. Almost all maps are really shitty escort missions with completely flat terrains and no thought or consideration was put into the maps or objectives at all.
That game would have been better of, being simply an RPG.
Have you tried Disgaea? I haven't played it yet, as it's never in any store I go to, but I've heard a lot of great stuff about it. I personally enjoyed Final Fantasy Tactics but I feel that's the one in your post that you were talking down to. Personally I loved Tactics and was disappointed at how few games there were like that.
Disgaea, Ogre tactics , SMT: Devil survivor are very much like Final fantasy tactics if thats your thing. Actually most SRPG take the FFT style route.
I'm not really saying those are shitty games or something. I'm just saying that they don't really make for good strategy games. The appael of Disgaea and FFT does not lie in planning out an efficient strategy or any of the sort. Their appael lies in number crunching and loot.
And I just feel SRPG should not go in that direction.
EDIT:
@ Endaround
No, WSRPG are fine too
I second SMT:Devil Survivor, it requires paying attention to enemies moves and decking out your character for each battle given the enemies you face. Are you set on JSRPGs? Because many people love the King's Bounty series though the story elements are deep in the background. There is also the King Arthur WRPG.
.........." You could try Shin Megami Tensei: Devil Survivor. The combat instances are fairly short compared to Fire Emblem. "
" @Marz said:While that may be true, Valkyria Chronicles gets a pass in my book because of its unique gameplay and setting. Besides Its kinda hard to really call it a SRPG in the first place. As a one shot thing, VC didn't really bother me....If it would have flooded the entire SRPG market like Final Fantasy Tactics has, then I would have an issue."I also liked Valkyria Chronicles. "But it doesn't take a lot of strategy... its easy to rush the opponent through 3/4 of the game, and just sit back and snipe the last bit. "
There’s an upcoming Shining Force on DS. This is closer to Fire Emblem though.
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