Things in games you can't resist

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Starklight

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#1  Edited By Starklight

Is there anything that if you see a game has, you want to buy it? Like a special feature such as ranked multiplayer or the like.
 
Personally I am a sucker for create a character and co-op multiplayer. Anyone else?

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SpiralStairs

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#2  Edited By SpiralStairs

Exploration and Sidequests. Like when I heard about the social links in Persona 3, I just had to buy. 
 
I just got Deadly Premonition because I want to see what the town is like.

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LiquidPrince

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#3  Edited By LiquidPrince

Boobies...
 
No, but seriously, boobies... No, but seriously seriously, I like games that have scale. Uncharted and God of War have scale, and usually with games like those, you also have a good story that will take you on an insane adventure, where every set piece is bigger then the last.

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beforet

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#4  Edited By beforet

Collectibles. Even small stuff like the blood-stuff that you get in God of War. Yeah, I know it's my second playthrough and I've already upgraded everything. I know I've completely maxed out the counter. I don't care. I'm still going to go out of my way for that red chest.

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dillonwerner

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#5  Edited By dillonwerner

A really good story.

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BigBoss1911

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#6  Edited By BigBoss1911

Randomly shooting my weapons

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Starklight

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#7  Edited By Starklight
@Beforet said:
" Collectibles. Even small stuff like the blood-stuff that you get in God of War. Yeah, I know it's my second playthrough and I've already upgraded everything. I know I've completely maxed out the counter. I don't care. I'm still going to go out of my way for that red chest. "
Collectibles are a bit iffy to me. Depends on what they are. Like I have completely neglected the story in Crackdown 2 in favour of gathering orbs. It's more satisfying than the weak story, anyway. But some collectibles really annoy me; I got sick of the ones in an old Mortal Kombat game (Armaggeddon, I think), where if you missed one you had to restart the story and then get to that level again.
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HitmanAgent47

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#8  Edited By HitmanAgent47
@LiquidPrince: Those games has scale? Far cry 2, gta 4 and crysis has scale. You picked some of the most linear corridor games ever.  
 
For the thread, one thing I can't resist is good textures, high resolution, not every console is capable of it, i'm only talking about next gen high quality graphic consoles or platforms like pc. Well I also like fun factor, not every exclusive i've played is even remotely fun, just cause 2 for me was pure fun. Fun factor derives from gameplay and the gameplay mechanics. Not every game has it down right.
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face15

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#9  Edited By face15

I'm kinda a huge sucker for open world games. I actually prefer linear story-driven games like Uncharted 2 but when I see a game has an open world I just have to buy it.

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Dragon_Fire

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#10  Edited By Dragon_Fire

Head Shots!

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Wildfire570

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#11  Edited By Wildfire570

Loot, if any items has a color-coding on it then I will get it. One way or another!!!!!!!

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bravetoaster

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#12  Edited By bravetoaster
@DillonWerner said:
" A really good story. "
This
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Kear

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#13  Edited By Kear

The word Bioware on the box.

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BPM027

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#14  Edited By BPM027
@HitmanAgent47: Open world =/= scale.  Fighting on the back of a titan/UNCHARTED 2 SPOILER (kinda)  SPOILER WARNING: Click here to reveal hidden content. = scale. 
On topic, co-op and interesting story are usually selling points for me.
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HitmanAgent47

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#15  Edited By HitmanAgent47
@BPM027: Oh yeah, I remember that, however the actual area you fight on is nothing but a very linear small cliff going upwards in a spiral. We shouldn't say just because there is alot of background or a big boss character that means it's alot of scale. I define scale as an area I can fight on. For example crysis, I can fight everywhere, same with just cause 2.
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StarFoxA

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#16  Edited By StarFoxA

Stylish graphics, i.e. neon, retro, etc.  
 
See: Space Invaders Extreme, Geometry Wars, Geometry Wars 2, radiangames JoyJoy, radiangames Crossfire, Retrofit: Overload, Arkedo Series 01 - JUMP, Arkedo Series 02 - SWAP, Arkedo Series 03 - PIXEL, Big Bang Mini, bricks4ever... basically indie games

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BPM027

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#17  Edited By BPM027
@HitmanAgent47: Very true, but I'd argue that these are two very different senses of scale we're dealing with here.  There's nothing quite like flying a helicopter over Liberty City at night, but at the same time the setpieces in games like GoW3 and Uncharted 2 are breathtaking in terms of how much "stuff" is crammed onto the screen.
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zanzibarbreeze

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#18  Edited By zanzibarbreeze

Nolan North.
 
(Except not really.)

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Camurai

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#19  Edited By Camurai

Collectibles 
I'm a completionist who never fully completes a game.

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landon

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#20  Edited By landon

I like games with a lot of upgrades. It makes me feel like once I've beaten the game I can still get stronger. That and games with a ton of loot like Borderlands.

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deactivated-5fb7c57ae2335

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LOOT! 
 
and lots of custom character creation stuff (like SR2 or APB) (yeah, go ahead and say I have a vagina). 
 
+stylish graphics.

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meteora

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#22  Edited By meteora

A good story, interesting or lovable characters, a unique art style or gorgeous graphics and wide range of appearance customization. 
 
Oh and the gameplay has to be at least adequately fun.

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Rockanomics

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#23  Edited By Rockanomics

A swing mechanic, and sweet reload animations. Separate animations for reloading when empty or not is a plus as well.

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WoodenPlatypus

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#24  Edited By WoodenPlatypus

Cool looking water.
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shanchett99

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#25  Edited By shanchett99

when a game has patches instead of priced DLC.
how i miss them days.

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nickux

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#26  Edited By nickux

Not necessarily a feature in a game per se but I notice I pay much closer attention to games made by studios and directors I really like. Examples like Kojima, Suda 51, Ueda, Visceral Games, Mikami, etc. If one of my favorite game-makers or studios is behind it, I'm all in. 

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Sin4profit

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#27  Edited By Sin4profit

crates'n'barrels...gots to smash'em.

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beargirl1

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#28  Edited By beargirl1

a replay feature. one thing i love doing is playing back previous footage and editing them with various camera angles and effects in game.  
  
although, it's kind of a rarity to see that in any game so i'll go with customization. it's easy to spend hours creating tons of nonsense 

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A_Wet_Shamwow

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#29  Edited By A_Wet_Shamwow

good multiplayer (only exception is mass effect 2)

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Cornman89

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#30  Edited By Cornman89

I go crazy for any game which makes a specific point of never breaking perspective, a la Half Life 2.

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tkalsey

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#31  Edited By tkalsey
@DillonWerner:  definately
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DeadSpace

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#32  Edited By DeadSpace

Custom character creation. I love playing with sliders. The more the better. Cheekbone width? I'm sold.

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DiscoDuck8k

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#33  Edited By DiscoDuck8k
@InfamousBIG said:
" LOOT!  and lots of custom character creation stuff (like SR2 or APB) (yeah, go ahead and say I have a vagina).  +stylish graphics. "
Loot... sweet loot. I'm looking at you Borderlands.
 
Exploration and side-quests are big ones for me. I like collectibles to a certain extent, so this can be a love/hate kind of thing.
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x_XJules

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#34  Edited By x_XJules

Fusion. 
  
Like in Shin Megami Tensei games. I like to fuse stuff together to get more stuff. 

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mikeeegeee

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#35  Edited By mikeeegeee

It's shallow (and perhaps creepy) of me, but satisfying blood effects have always appealed to me. If I'm gonna be shooting tons of dudes, it needs to feel satisfying. Initial splatter when the bullet hits the target and the splatter of blood on any surrounding surfaces.
 
Perfect Dark on the N64 initially turned me on to this, I think. That game did blood splatter pretty damn well for its time.
 
And then Counter Strike and Halo 1...
 
...and now, I'd say that Rainbow Six: Vegas 2, GTAIV, and Red Dead Redemption have all done the blood well.
 
Someday, when a studio invests money into creating realistic fluid physics so that blood splatter occurs realistically and differently every time, I'll probably cream my fucking pants.

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MetalBaofu

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#36  Edited By MetalBaofu

 Obviously the game has to be good, but aside from that all I really care about when considering a purchase is longevity.  Whether it be single player focused(Mass Effect 2, Persona 3/4, etc.), or something with multi player I enjoy(Modern Warfare, Bad Company 2, etc.), it just needs to be something that I will get plenty of playtime out of.

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Lestater

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#37  Edited By Lestater

Killing babies.

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Sooperspy

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#38  Edited By Sooperspy

Open World, Ranking up in Multiplayer, great story, upgrades, and side quests.

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ch13696

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#39  Edited By ch13696

/dance 
 
  

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Synthballs

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#40  Edited By Synthballs

"I've heard that doing this will fucking rape me..."*TOUCH*"OH GOD WHY?! WHY?!"

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deactivated-5e49e9175da37

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Co-op with character progression.
 
Runny jumpy climby.
 
A real sense of design.  Which is, I want every moment of every game to feel like it was being directed for me.  Even games that have non-linearity, I prefer discrete paths that wind and intersect based on your input than a janky open-world where everything feels as if it happened randomly through a limited set of factors than by human vision and design.
 
Subtext.  I like when a game refuses to explain everything that goes on by design rather than oversight.  So many games have the obligatory third act setup where they explain every single mystery that has occurred so far.

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takua108

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#43  Edited By takua108

Quick-Time Events. Seriously. 
 
And late title cards.

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mylifeforAiur

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#44  Edited By mylifeforAiur

Diablo-esque inventory systems!

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Icemael

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#45  Edited By Icemael

There is no single feature that can make me want a game.

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MysteriousBob

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#46  Edited By MysteriousBob
@HitmanAgent47 said:
" @LiquidPrince: Those games has scale? Far cry 2, gta 4 and crysis has scale. You picked some of the most linear corridor games ever.   For the thread, one thing I can't resist is good textures, high resolution, not every console is capable of it, i'm only talking about next gen high quality graphic consoles or platforms like pc. Well I also like fun factor, not every exclusive i've played is even remotely fun, just cause 2 for me was pure fun. Fun factor derives from gameplay and the gameplay mechanics. Not every game has it down right. "
You prefer graphics to gameplay?
 
Piss off.
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fjordson

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#47  Edited By fjordson

Games that say "Rockstar Games Presents" on the cover.
 
Yeah, love them open world games. A good story as well.

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NekuSakuraba

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#48  Edited By NekuSakuraba
@Icemael said:
" There is no single feature that can make me want a game. "
This.
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HitmanAgent47

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#49  Edited By HitmanAgent47
@MysteriousBob: If you read my post earlier which you didn't pressing reply, I also said I like good gameplay. So you piss off.
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NekuSakuraba

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#50  Edited By NekuSakuraba
@HitmanAgent47 said:

" @MysteriousBob: If you read my post earlier which you didn't pressing reply, I also said I like good gameplay. So you piss off. "

How about we all stop arguing and have a nice warm cup of tea? it's on me.