So I just completed Diablo 3, and I'm sitting here watching the credits. I don't know if it's some weird homage to the devlopers or just some form of OCD, but I can't for the life of me skip credits. That got me thinking about things that I find super annoying in games. Here are a couple:
- Credits: Why do games do credits the same way as movies do? Movies do them this way because movies aren't interactive. Games are, you should use that. Even if the interactive part is something as simple as a slideshow, it would still be one hundred times better than non-interactive credits. This is getting to be a problem because the dev teams are so huge, and it's becoming more and more often to have a post-credits scene. Come on developers, fix this.
- Doors: I absolutely hate it when developers don't take the time to animate the opening of doors. Especially now that games are starting to look really good and believable, it takes me right out of the experience when my character opens the door with his mind. A huge offender on this part is Bethesda. I absolutely love the games they make, but it bothers me that they don't add simple animations for opening doors. It just looks lazy, like they figured it was acceptance for this before, so it's nothing that needs to be fixed.
That's ones I can think of at the top of my head. I'm sure there are others, so toss out your suggestions, and discuss. You're up duders.
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