I'm extremely sad that this kind of stuff happens. Unfortunately, people prove time and time again that in the absence of consequences, terrible behavior happens instantly. Throw in the relative anonymity of online gaming (actually, the internet is much the same), and the space becomes largely a dumpster fire of racism, sexism, and general awfulness. I was watching Westworld this week, and it's a fairly apt societal commentary in that the visitors almost exclusively use the park to act out sociopathy. Watching it, all I could think is "yeah, that's probably what people would actually do if this really existed". Given the opportunity, most people will be awful.
One thing the internet has done to try and curb this is remove the anonymity. The comment sections on anything are typically a thunderdome of appalling, offensive trash, so some websites have gone the route of requiring you to comment with your facebook profile. I don't have any kind of data to back this up, but I have to imagine people are a bit more reticent to post terrible things if they have to actually own their comments and have them tied to their real name. As such, perhaps it's time to end the gamertag. I think it would probably cut down on the in-game toxicity if everyone knew it was Steve Jones going on a horrible tirade instead of xx420bluntsmokaxx. Then again, having actual names out there would cause other issues, such as people being able to track down people outside of gaming, so maybe Steve focuses his hatred instead on having a real-world confrontation with the person he blames for losing that game of Overwatch or some shit.
Sadly, I don't think there's a good solution, aside from the extremely unrealistic concept of people just fundamentally altering their behavior to actually be nice and respectful to each other. The sheer manpower required to actually police communities effectively is often something studios simply can't afford to do. There's an argument that the behemoths like Valve, Microsoft, Sony, et al. could do a better job on this given their resources, but the scope of it expands so much there as well. I'd be willing to bet that listing out the vitriol that occurred yesterday alone in GTA V, DOTA, CS, and PUBG would be a staggering document that would require teams of people to address properly. There's just too much of it, and that's talking about a very short time period within only a few games. I watched one of the waypoint streams, and Austin had screenshot a wildly offensive name for reporting. It damn well should have been reported, but will it make a difference? Probably not.
I fondly remember the early days of online gaming. I swear, I could hop on a game of Splinter Cell co-op Spies vs. Mercs with some random and almost always have productive voice chat that both helped teamwork and made it so damn fun, to where virtually every game, win or loss, ended with some laughs and some genuine "good game" comments. There was so much promise, and I thought we were entering an amazing new era of gaming. Fast forward to today, and "gg" is used mostly as a dickish taunt. I was really sad to hear that it was Battlefield 1, which I've found to mostly be decent in terms of voice chat. Then again, as a male, I'm not subjected to the kind of garbage women unfortunately are, and I guess it's pervaded every game by now. Just know that we're not all jerks and try to enjoy the good times more than the bad, because that's sadly about the only way to tolerate online gaming at this point.
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