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An arcade game very similar to Pac-Man except the screen is green, the monsters are faster and smarter, the power pellet lasts shorter, but the fruit now acts as a power pellet too.
3D Monster Maze is an adventure game for the Sinclair ZX81, originally released in 1982. In it, you must attempt to escape from a maze without being eaten by a Tyrannosaurus rex. It is one of the very first 3D games developed for the home microcomputer.
A sequel to the arcade classic featuring Pac-Man's feminine counterpart. The game is notable for having a variety of mazes as opposed to the single maze design in the original game, as well as bonus items that wandered through the mazes rather than appearing just in the center.
Play as chef Peter Pepper, climbing ladders and running over burger ingredients to assemble giant burgers, whilst avoiding dastardly hot dogs, pickles and fried eggs trying to end our culinary adventures!
A copy of Pac-Man, but with various improvements. This game is primarily known for the Atari lawsuit against it which set an important precedent for copyright and lawsuits in videogames.
When all the balls are lost
A horizontal scrolling shoot'em up similar to the arcade game Defender. Written by Nasir Gebelli and published by Sirius Software for the Apple II computers.
Sneakers has players fighting off waves of enemies in a spaceship. A single-screen shoot'em up, similar to Space Invaders, designed by Mark Turmell and published by Sirius Software for the Atari 8-bit and Apple II platforms.
A single screen shoot'em up, similar to Space Invaders, written by Nasir Gebelli and published by Sirius Software for the Apple II and Atari 8-bit platforms.
A shoot 'em up created by Dan Thompson and published by Sirius Software.
Lose all your lives
Tempest is a rotation-based shooter with vector graphics, first appearing in arcades in 1981. It popularized the subgenre of “tube shooters” and also pioneered the use of vectors in game graphics.
When all lives are lost
When Cheri becomes a perpetual damsel-in-distress, it's up to the hero and his hot-air balloon to rescue her in one of SNK's earliest arcade games.
005 is an arcade stealth game released by Sega in late 1981.
A Pac-Man variant written by Dan Illowsky and published by Datamost for the Apple II.
Warp between two worlds and modes of play in this 1981 arcade title by Namco
Control Jumpman (later known as Mario) and save his girlfriend, Pauline, from the evil barrel-tossing gorilla known as Donkey Kong. Designed by Shigeru Miyamoto, this was the game that set the template for the platformer genre.
West of House. You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.
One of the earliest Space Invaders inspired shooters developed for the Apple II.
One of the most popular arcade games of all time, Pac-Man was released in arcades in 1980 and became a pop culture icon for the decade.
Although you have infinite lives, the game ends when you put the chalice in the gold castle or turn the machine off
Inspired by cult film Death Race 2000, Death Race was a controversial 1976 arcade game and a far less controversial 1990 NES game.
A racing game released by Taito in 1976. It is a simultaneous two-player version of Tomohiro Nishikado's 1974 arcade game Speed Race.
The arcade version is arguably the first successful first-person racing game, and the home version is also considered by many to be a true classic.
A racing game designed by Tomohiro Nishikado and released by Taito in 1974, also known as Racer or Wheels. It was one of the first driving video games, and was groundbreaking for innovations such as vertical scrolling, sprites with collision detection, and driving wheel controls.
Parsec 47 is an abstract top-down shooter developed by Japanese game developer Kenta Cho
A German car racing game, based off of the movie of the same name (also released only in Germany).
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