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Bruisers are characters who depend on their fist and realize that most of life's problems can be solved with a punch. Typically bruisers don't fight with any real style or technique, instead they tend to simply rely on raw strength.
The main characters of each Fire Emblem game. Whenever one of these characters are defeated in battle, the game is lost.
Sequels that have the player controlling a different character than the preceding game(s).
Everyone else can keel over as much as necessary, but if the party leader falls, it's game over. Sometimes this makes logical sense, like with perma-death battle systems. But more often then not the main character is one Phoenix Down away from a game over.
A Random Number Generator (hence RNG) is a system designed to randomize a sequence of numbers. Most games technically use a table of 'random' numbers, simulating random chance.
A relationship mechanic present in latter games in the Fire Emblem series. Characters may form bonds, granting them stat bonuses when in close proximity on the battlefield.
The weapon triangle refers to the rock-paper-scissors relationship between axes, lances, and swords in the Fire Emblem series.
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