Hotel Dusk: Room 215 Review
Hotel Dusk: Room 215, is a mystery game for the DS. The game makes you feel as if you are going through a choose your own adventure detective novel. You will play the part of Kyle Hyde, an ex-cop, who is now a salesman who is told to go to Hotel Dusk to pick up a package for your company. What you discover is that the hotel is filled with your past, and other mysteries that you're character gets drawn into.
The graphics give me mixed feelings. When talking to characters I think the grey-scaled versions of the characters moving around while you talk look good. When moving around the hotel the 3D going on in one of the screens wants me to just focus on the 2D top down view of the map and just hope that when I get close to something to view I'll see my indicator flash.
The music feels just right for the game, its got that mystery detective feeling to it.
The controls are adequate. You're going to use your stylus almost exclusively to play the game. I really wish that there was a handed setting on it, seeing as I'm left handed, having to play exclusively right handed does get a bit old. There are times where using the stylus for precision taps can get a bit nerve-racking, but over all its good.
This game is a very interesting idea, and as you get deeper in the game the ability to mess up disappears. There are way too many parts that, late in the game, you'll accidentally forget something, or choose the wrong option in a conversation, and its instant game over. There are also times in the game where you're going to wander around for a long time because you didn't notice a small step that is required to move the story along. If you are looking for a game that the majority of it is talking, and selections for those conversations with a detective twist, this game is for you. This is a game that even though it feels like you can blow through, you're going to find its going to take longer than predicted, and there are spots where the story does drag. This game gets a 7.8 out of 10.