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Game » consists of 0 releases. Released Aug 21, 2005
A button is a switch mechanism that is used to control a machine or process.
Usually, eyepatches indicate that the wearer has a severe eye disease or has suffered a serious eye injury. Often the implication is that the wearer is habitually involved in dangerous situations. Eyepatches are frequently associated with pirates.
A smooth plate that, when interacted with, will trigger a mechanism of some sort. It could be the unlocking of a door, or a dastardly trap.
A low woody plant with multiple stems. Shrubs often serve as destructible obstacles in video games. And sometimes (e.g. driving games) indestructible obstacles.
A tree is a perennial woody plant. Trees are often used in games as a natural wall, providing a barrier as well as cover. Many games also use them to make their environments looks more natural and attractive.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
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