Wow what a dump!
Game Mess Mornings 05/02/24
GrubbSnax
01
Blight Club
Game Mess Mornings 05/01/24
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Game » consists of 2 releases. Released Jul 17, 2000
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Because you'd never expect a banana to be an undercover cluster grenade.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Glass that can be broken and destroyed in real-time.
When a game is released at a lower than usual MSRP, and is usually a lesser product as a result
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
Games prominently featuring celebrities, who either endorse the game or act as the focus of the story. Games with characters who happen to be played by celebrities are not always tie-ins.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
The 1999 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 13-15.
Enemy Spawners are living or non-living entities that "spawn" enemies under special conditions. Usually, these Spawners must be destroyed in order to stop a never ending flow of hostile threats.
Many video game villains oftentimes laugh in evil ways, be it a vicious cackle, a sneering chuckle, or a booming laugh. Common evil laughs often include "Bwa-ha-ha", "Mwa-ha-ha", or "Ho ho ho".
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Video games that are based on comic books, manga and graphic novels.
Gibs (giblets) are, basically, what's left of someone after they make contact with an explosive object or powerful weapon. They can be seen in games such as Doom, Quake, Team Fortress 2 and many, many more.
A heads-up display is a graphical overlay of vital information used in most modern games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Weapons with a mind of their own. Sometimes their personalities clash with the people wielding them.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Monolith's proprietary game engine used for their 3D games.
This concept is for games in which at least one of the main characters is male.
Sometimes one playable character just isn't enough.
Genetically evolved humans, animals or aliens.
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