Power Bombcast: The Skin Doesn't Quite Fit
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Game » consists of 4 releases. Released Sep 25, 1992
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Basically you're given a flashlight and then sent to a dark place.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A mouse is a small rodent with a tail and whiskers.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
Anything that can be picked up and used temporarly. Basically any item that is optional but can be used to an advantage.
The daughter of a monarch or monarchs.
Loose sand mixed with water. Don't struggle...you'll only sink faster.
Any projectile that bounces off a surface upon impact.
Platforms that spin around their own axis. May cause disorientation.
Monarchs and their families.
Plants that have at least some rudimentary thoughts or intelligence. They may be rooted or mobile, beneficial or dangerous.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Characters who at some point possess the ability to shrink in size.
Clouds that, for some reason, can be stood on without falling through.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
Damaging enemies by simply jumping on top of them.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
Water that may elevate or lower over time or because of player actions.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Yet another type of stage included in lots of games. Nefarious tin soldiers, deadly domino rows and letter blocks of death are some of the perils one might encounter in a Toy-Box Stage.
If the protagonist is standing on an unstable platform for a certain amount of time, it will eventually drop. Usually there is a pit below, or some other hazardous danger.
An increase in water flow and turbulence, making it difficult to navigate through.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
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