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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
A non-interactive sequence within a game most often used for plot advancement.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A heads-up display is a graphical overlay of vital information used in most modern games.
Sometimes you want a challenge, sometimes you wanna coast.
A clone is a being created as a perfect genetic duplicate of another being, right down to the DNA.
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