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Games whose titles consist of a single word.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
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