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Games whose titles consist of a single word.
A non-interactive sequence within a game most often used for plot advancement.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A lead character who never says a word, despite being spoken to.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
A heads-up display is a graphical overlay of vital information used in most modern games.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Graffiti is the practice of painting, etching, stickering, pasting, or in any way marking public or private property with lettering or images for a variety of different ends. Depending on one's perspective, graffiti can be considered either art or vandalism.
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