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Typically found in fighting games, combos are a series of strung-together moves.
The ability to generate, move, and shape soil, dirt, and rock with little to no physical contact.
"Hand to hand. It is the basis of all combat." -Gray Fox
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
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