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Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
You may think you know who you are playing as, but do you?
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
That bad guy looks awfully familiar... probably because it's you. This is for games where you fight yourself or an evil version of yourself
Fighter Flies are enemies from the Mario series. They hop back and forth while flapping their wings.
The last boss you face in a game, usually representing the final climax of the game.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Fireworks are a form of incendiary rocket designed to explode "gently" in bright colours and cause no damage, traditionally set off to mark festive or historic events.
Insects of the order Diptera, Flies (sing. Fly) are common household pests. The Housefly is considered one of the most widely distributed insects.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
A type of stage themed around, or made entirely out of, food - often confectionery.
Characters that have a French accent.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
Fuzzys are parasites that suck HP to heal themselves.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
Gamescom 2009 was a video game convention that took place in Cologne, Germany from August 19 - August 23, 2009.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
A common location in games, specifically RPGs. Usually inhabited by ghosts and other creatures from the beyond.
Giant Insects are insects and other 'bugs' that are far larger than in the real world. Some are about half the size of a human, others are bigger than buildings. Larger than life or gigantic insects are a common element in many video games, especially those of the RPG Genre.
In some video games, when some characters talk, what they say has absolutely no meaning, at least to the player. Whether it has any meaning to the character speaking is another matter entirely.
Goombas are common enemies in the Mario games.
When players are encouraged to collect all of a large number of characters, creatures or items in a game. Progress is often represented by some sort of bestiary or compendium that is filled out with new entries.
Hammer Bros. are a species of Koopa that throw hammers at plumbers.
Any game that involves jumping on an enemy's head as an attack, such as in Super Mario Bros.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
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