I think we could do with one less shooter in general...
Medal of Honor
Game » consists of 22 releases. Released Oct 12, 2010
Step into the boots of Tier 1 Operatives Rabbit and Deuce in this modern take on EA's long-running Medal of Honor series; the game features separately-developed single player and multiplayer modes.
EA Giving Medal of Honor a Break, Delays Fuse
@spilledmilkfactory said:
@Microshock said:
@Godlyawesomeguy said:
Ugh, a Battlefield 4 sounds dreadful.I don't have much hope for it. Battlefield 3 took all the teamwork out of Battlefield. It was a glorified re-skinned COD with vehicles. Fuck that noise. They ruined it. Voice chat GONE. Commander and RTS overlay? GONE. 6 player squads? GONE.
Totally agree. Battlefield 3 ruined almost everything I liked about both the core games and the Bad Company spinoffs, and while listening to Vinny talk about squadding up with his family on the Bombcast makes me want to be optimistic for a fourth title, I'm really not. I'd rather see a Bad Company 3, although either way it'd probably be all CoD-ed up. EA/DICE have a lot of backtracking to do with that series.
@Giantstalker said:
I wonder how many people actually played Warfighter here. In my experience, it really wasn't a terrible game at all. In fact, I'd dare to say I even had some fun with it. Not as good as Battlefield 3, but still, a decent infantry-focused shooter. The multiplayer was pretty enjoyable, actually.
There's no doubt that the market was over saturated, though, and that the game couldn't find any nice or specialty to call its own. As propagandist as Moore's statements were, I actually find myself agreeing with him in one way: critics were comically harsh on what was otherwise a solid shooter.
Also, the old Fuse (Overstrike?) looked like ass, and I'm glad that they're paying attention to that fact. Taking the time to visually & mechanically polish the game is a smart choice.
I played the game on that GameSpot live streaming event they did like a month before launch, and ended up on the winning squad. I had a blast, but it was mostly due to the intense cooperation and the fact that we were all right there next to each other shouting out orders. Removed from that context, the multiplayer was still pretty fun, but felt a little restricted by how closely they wanted to hew to the CoD formula. That, and I found the game to be glitchy as hell on PC.
Am I the only person who wanted to go back to Bad Company 2/Vietnam after playing Battlefield 3? I'm not sure I can identify why, but I had a lot more fun with that game.
@YOU_DIED said:
Am I the only person who wanted to go back to Bad Company 2/Vietnam after playing Battlefield 3? I'm not sure I can identify why, but I had a lot more fun with that game.
I definitely liked BC 2 more than Battlefield 3. Played BC 2 WAY more.
But I just finally got a PC and I'm still interested to try the real version of BF 3 there. Still, on a consoles it wasn't even really close.
They should just send the entire team that made Medal of Honor over to DICE to ensure that they don't release Battlefield 4 in a similairly unfinished state that Battlefield 3 was released in, which it still is.
When it gets heaven, to St. Peter it will tell, One more Medal of Honor reporting in sir, I've served my time in hell.
RIP. Until, uh, 2015?
It needed a break after the Medal of Honor: Linkin Park edition (the 2010 reboot). You could see they were starting to chase CoD, & now that it hasn't worked over the span of the last 2 games, now they are going back to reconsider their direction going forward.
I just want MOH to center on the basics again. I'm not saying make the game the old way, used modern game techniques, but get back to the spirit of the series. That 'spirit' seemed to be to center center around a 'personal story'.
The last game, Warfighter, was gritty and realistic in parts, but wasn't a story. For a story to be a story, it must consist of a character being changed by events. It is not enough for characters to exist or events to occur to or around them. Those are not stories; they are merely characters and situations. They may be attention-grabbing situations with compelling characters thinking and saying interesting things, but they are just situations.
Someone please tell me the story arcs of Mother, Preacher, and Voodoo? You can't the didn't have arcs, they were characters around which stuff happened.
My advice to the good people making the next game - HAVE A STORY. Look at what you have now, if your main character has no arc or makes no change, then fix that. The litmus test for story is not hard, but most games fail because they never close off the circle of a story.
@Deusoma said:
@KittyVonDoom said:"Absolute disdain" she wrote, with a look of smug superiority on her face. See how that feels? :PWe’ll likely see Medal of Honour again, but probably not as a near-future military shooter (I hope) of the last two games. Medal of Honour: Warfighter was hardly the worst shooter ever, but its obvious mediocrity, combined with a botched and heavily scrutinized PR campaign, doomed the game. Good games have enough trouble these days'Obvious mediocrity' he wrote, with a look of absolute disdain on his face.
"See how that feels? :p" they wrote, with their tongue sticking out, like a dog trying to cool off.
I don't know where I was going with that, but I felt the need to continue the chain.
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