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Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
The building/editing of vehicles, mechs, and the like.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Games which allow players to interact with others over the internet.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
The ability, through purchasing, winning, unlocking, or other means, to change your vehicle (usually for the better). Changes can be alterations to original vehicle or a completely new vehicle.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
When a crowd is present in a game (often invisible) that does nothing more than cheer or boo, depending on the player's performance.
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