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Germany is a country in Central Europe which borders eight countries and is one of the founding members of the European Union. Most World War II-themed games take place in a (mostly caricatured) Nazi-Germany (1939-1945), whether they are RTS or FPS. Frequently, Nazi villains are stereotypical Germans.
A room which is devoted entirely to hygiene, containing a toilet and sometimes a sink. Residential bathrooms typically have a shower or bathtub.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
A building containing offices where work is done, usually of an executive nature.
Japan is an island country located in Eastern Asia and the Northwestern Pacific Ocean. In the video game industry, Japan has for a long time been one of the most important territories for the development and sale of video games.
Buildings that have fallen in to a state of disrepair.
Many games take place in Boxing Rings. Primarily Boxing Games, but some games offer boxing rings as locations outside of boxing.
Saturn, the ringed gas giant planet.
a room or building were astronomical phenomena are observed and studied, usually through a telescope.
Underneath a planet's surface is considered to be underground, especially if it is near the top of the surface. Some of the games have you digging through the dirt.
A covered passageway.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
Apart from the basement, the scariest place in the house.
Norway is a country in Northern Europe famous for being full of Mountains and Fjords. Since the early 1970s Norway has been filthy rich from all the oil in the North Sea.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
A place of worship.
A floor below ground level in buildings found in some parts of the world. A chief dwelling of zombies, ghosts and portals from hell.
Hope you've got clarification.
A place where the player can rent a bed/room for the night, or cause trouble. Hotels are distinct locations in games where the player goes to restore their health, save the game, cure status effects, or even to advance the plot and/or level. Also called Inns in some games.
A elevation of land rising to a height greater than 610 meters.
Where things get done and everything goes wrong.
A structure or building for housing aircraft.
A hardened shelter, often buried partly or fully underground, designed to protect the inhabitants from falling bombs or other attacks.
A specialized facility designed for firearms practice.
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