Big shoes to fill.
In my last review, I disliked that Limbo didn't have more exposition. In the case of Metroid: Other M, it has too much. And it's not even because of the precedent set by the Prime trilogy. (Well, that's not entirely true.) It's because it just isn't very well done. The dialogue is awkward at best (and downright silly at times). Everyone says that Nintendo games would be so much better with voice acting. But if this game is any sort of example, that's just not true. It's not as simple as that. Fortunately, the game manages to pull itself together in almost every other aspect. The gameplay is sharp and faithful to the Metroid canon. The boss fights are engaging. The presentation is fine. But at the end of the day, Metroid: Other M is just a forgettable experience, and it's really disappointing to hear myself say that about a Metroid game, my all-time favorite franchise.