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    Might & Magic Heroes VI

    Game » consists of 2 releases. Released Oct 11, 2011

    Might & Magic Heroes VI is the sixth installment in the long running spin-off of the Might & Magic saga. This is the first game of the series to be developed by Black Hole Entertainment.

    Short summary describing this game.

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    Might & Magic Heroes VI kicks off 400 years before Heroes of Might & Magic V and revolves around a story in which an Archangel comes back to life right before a demonic invasion. As a member of the Griffin Dukes, players will be tasked with putting a stop to his warring.

    Individual outcomes may differ: the game will have some sort of branching plot structure. It will also have an in-game system that allows players to post "content" straight to the Might & Magic Heroes VI community.

    Ubisoft is dubbing Heroes VI as a "remastering" of the franchise. Whilst retaining the traditional elements of a Heroes of Might and Magic game such as the turn-based combat/movement as well as recruiting and leveling troops a new reputation system has been added into the mix as well as the power to convert cities.

    Black Hole Entertainment is attempting to listen to what the fans say and work closely with them.

    Confirmed Factions

    These are the factions that are meant to be included in the game thus far (names are subject to change):

    Haven (Human faction)

    Haven Core units:

    • Sentinel -> Praetorian
    • Crossbowman -> Marksman
    • Priestess -> Vestal

    Haven Elite units:

    • Griffin -> Imperial Griffin
    • Radiant Glory -> Blazing Glory
    • Sun Rider -> Sun Crusader

    Haven Champion unit:

    • Seraph -> Celestial

    Inferno (Demon faction)

    Inferno Core units:

    • Hellhound -> Cerberus
    • Succubus -> Lilim
    • Maniac -> Demented

    Inferno Elite units:

    • Juggernaut -> Juggernaut Ravager
    • Tormentor -> Excruciator
    • Breeder -> Mother Breeder

    Inferno Champion unit:

    • Pit Fiend -> Pit Lord

    Necropolis (Undead faction)

    Necropolis Core units:

    • Skeleton -> Bone Guard
    • Ghoul -> Ravenous Ghoul
    • Ghost -> Spectre

    Necropolis Elite units:

    • Lich -> Arch Lich
    • Vampire -> Vampire Lord
    • Putrid Lamasu -> Festering Lamasu

    Necropolis Champion unit:

    • Fate Spinner -> Fate Weaver

    Stronghold (Orc faction)

    Stronghold Core units:

    • Goblin -> Goblin Hunter
    • Harpy -> Fury
    • Mauler -> Crusher

    Stronghold Elite units:

    • Centaur -> Centaur Marauder
    • Dreamwalker -> Dreamreaver
    • Jaguar Warrior -> Panther Warrior

    Stronghold Champion unit:

    • Cyclops -> Enraged Cyclops

    Sanctuary (Naga faction)

    Core Units:

    • Shark Warrior -> Shark Captain
    • Kappa -> Kappa Shoya
    • Coral Maiden -> Pearl Maiden

    Elite units:

    • Spring Spirit -> River Spirit
    • Snow Maiden -> Ice Maiden
    • Wave Warrior -> Tide Warrior

    Champion unit:

    • Kirin -> Cloudwalker Kirin

    System Requirements


    • OS: Windows XP / Vista / Windows 7
    • Processor: Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz / AMD Athlon X2 5000+ @ 2.6 Ghz
    • Memory: 1 GB of RAM (1.5 GB for Vista and Windows 7)
    • Hard Disk Space: 8 GB
    • Graphics Card: 512 MB NVidia GeForce 8600GTS / ATI Radeon HD 2600XT
    • Sound Card: DirectX 9 Compatible
    • DirectX: Version 9.0c


    • Processor: Intel Pentium Core 2 Duo E6400 @ 2.13 Ghz / AMD Athlon II X2 240 @ 2.8 Ghz
    • Memory: 2 GB of RAM
    • Graphics Card: 1 GB NVidia GeForce 8800GTX / ATI Radeon HD 3870 (or better)

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