The F2000 beats all assault rifle hands down, To the point where i feel its unfair that im using it . coming close is the m16 tho.
Call of Duty: Modern Warfare 2
Game » consists of 22 releases. Released Nov 10, 2009
The sequel to 2007’s wildly successful first-person-shooter Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 continues the story of American and British soldiers fighting Russian ultra-nationalist forces.
M 16/Famas overpowered.
" @ShaunassNZ: Stopping Power and Hardline are tier 2 so you can't equip both "Oh did I say that, I mean I've got Stopping power Pro, Commando Pro, and Sight of Hand Pro. These work great I'm able to have a lot more power with is I reload shitter fast and I can melee longer range and jump out of high building and not lose any health. Also seen as though it's a FAMAS they are stronger but are 3 burst shot, though I did convince my friend that it was fully automatic without even saying anything.
"I like the FAL, AUG, and WA2000. If a whole team is using Stopping Power, they are powerless to defend against killstreaks for the most part. "
...even though Stopping power makes it easier to take down killstreaks in the air? Also, you can take down anything even if you have no perks because you can just equip a stinger/RPG/javelin etc
And they do more damage to Sentrys. If anything it's easier. Cold-blooded can help but if the ENTIRE team has stopping power than anything will go down quick.
"The bursts just aren't fast enough regardless of which weapon you are using to make it feasible for you to turn and pop a shot off, because the guy at your side is going to be able to hit you before you can line up your shot. With an automatic weapon, you can start shooting as you aim, while with a burst weapon you are kind of forced to line up before each shot. As a result, an enemy who can get you in a position where you don't have the time to line the shot up is going to have the advantage."Sleight of Hand Pro makes it so that you can shoot the M16 / Famas as fast as you can react. Try it. Also, a player who catches an enemy in a situation where the enemy can't line up a shot in time is going to get the kill no matter what weapons are being used.
OK, I prestiged and went with the famas - shit is weak as hell.
M16 and ACR seem to be the way to go.
I don't find the Famas or the M16 overpowered at all. Even at a distance, I prefer other ARs (ACR or Scar). I don't like not killing the guy on the 3-round burst, then sitting there and waiting before I can fire again. I like my bullets on demand.
I've been trying to play with all the other rifles lately for points and to check things out, and I still always find myself going back to the ACR and the Scar. Basically, the ARs are really balanced... you can use any of them and be successful if you use them right.
The FAL has been climbing on my list, and I'm really trying to like the Tar-21, but it's almost "no-grip LMG" wild when you let it just go.
Am I the only one who can't play with an AR without having Scavenger as a perk? If I don't, I run out of bullets long before I'm ready to die. I'm not a spammer... but I'm liberal with the trigger.
The 1887's though are insanely overpowered. Last night alone, I was hunting a sniper, and he popped around a corner and just fired. Even in his killcam, all you can see of me was the tip of my elbow and my foot as I was sprinting away. But I died. I don't think he even aimed. He wasn't that close to me, but wasn't that far either. I think the damage they deal is fine... the but range is insanely too long.
Forget talking about the guns, they aren't really overpowered it's just people getting proficient with them after 48 hours of use.
My big gripe is final stand. You can't kill them until their animation finishes, but they can shoot you on the way down. When you play hardcore like I do, that means you die way too much from that garbage.
I wouldn't complain about that if when you shoot them in the upper chest/neck/head region they stayed down, but apparently they're still capable of both staying alive, and shooting you.
To fix that perk they AT LEAST need to make your vision horribly impaired while downed. I mean, hell, if I got shot in the chest three times by an M16, I know my vision and manual dexterity wouldn't be top notch.
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