Taking @Kyreo 's suggestion I dove into Mileena (that's what she said) over the weekend. It's amazing how much more difficult it is to come up with strong combos when you don't have a projectile that wraps up the opponent in a nice, neat, beatable package. I tell you, it was a lot more frustrating trying to pull off combos consistently with her and I don't think I'll be picking her up for serious play. Anyways this is what I've got:
Mortal Kombat
Game » consists of 26 releases. Released Apr 19, 2011
- Xbox 360
- PlayStation 3
- Xbox 360 Games Store
- PlayStation Network (PS3)
- + 3 more
- PlayStation Network (Vita)
- PlayStation Vita
- PC
One of the goriest fighting game franchises returns to its roots, introducing a new story that re-tells the events of the first three Mortal Kombat games (with a unique twist).
Watch the teeth! A Mileena Kombo Video
Taking @Kyreo 's suggestion I dove into Mileena (that's what she said) over the weekend. It's amazing how much more difficult it is to come up with strong combos when you don't have a projectile that wraps up the opponent in a nice, neat, beatable package. I tell you, it was a lot more frustrating trying to pull off combos consistently with her and I don't think I'll be picking her up for serious play. Anyways this is what I've got:
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I can't play Mileena now, I was pretty ok with her in the demo, but now I just suck with her... Kitana is better anyways lol
About Baraka, he supposedly has an infinite.
Even though the dude here only went for 89%, he says it can go forever, it just requires really tight timing. I'm certainly no expert, but from the video, it looks like he's telling the truth to me.
EDIT: Just found another video of this. Apparently it's not actually infinite, but can go over 100%, so effectively just as bad. It does require three bars of super though, so there are some limitations.
This just serves to remind me that I will never, ever be as competitive at fighting games as I think I am. Nice vid!
The timing is really tight, remember that pressing UF to jump counts as the first F for the teleport kick so basically I press UF+FK, F+FK. It took me an hour or so of messing around in practice mode before I got it down pat.
@Ares42 Yeah, basically. The timing is pretty tight so you'll have to feel it out until you get it. It's worth it though, if only because it looks so awesome.
I use Mileena online a lot. I've started to recognize lately that I might need to move on from her though. She does shit for damage but I always liked how she can get at you and set a ridiculous pace in the right hands. Her weaknesses are evident in that a lot of stuff is chained off her roll which is easily blockable and easily punished perhaps more so than any other move in the game other than Scorpion and Smoke's teleport punch. With that in mind the best is her overhead split kick as a combo starter but as you pointed out it comes out so slow that often you get caught in the middle of it resulting in a combo of their own.
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