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Game » consists of 5 releases. Released Mar 13, 2012
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Akatsuki is a Criminal Organization made up of S-Class, Missing-nin. They serve as an important enemy in the Naruto world.
The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
A sub-genre of fighting games that focuses on more free controlling 3D movement and camera that follows the character, unlike other traditional 3D fighting games that still maintains the side view and side-scrolling orientation to the attacks.
Byakugan is a dojutsu (eye technique) utilized primarily by the Hyuga clan in the Naruto series.
The new badass way to look, as seen on 90% of hit video game covers.
Popular audio/video middleware tools developed by CRI Middleware, INC. Used in over 1,700 games spanning the PS2, PS3, Gamecube, Wii, Xbox, Xbox 360, PC, Arcade, DS, PSP and more.
A Dream Match is a game (usually a fighting game) that combines many different characters from various eras of a series, including those who have died or retired, or from alternate continuities. They are almost always non-canon events.
A game based on an anime.
The Izuna Drop's origin began in the 1969 manga called Ninpu Kamui Gaiden OP (The Legend of Kamui). Kamui learned this move from watching weasels leap from trees and attack birds. Many fictional ninja and/or video game characters use Kamui's move to this day, such as Vega (Street Fighter), Ryu Hayabusa (Dead or Alive / Ninja Gaiden), and Kage-Maru (Virtua Fighter).
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Female ninja.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Two or more characters are featured on the game's box art.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Rinnegan is one of the three great eye techniques of the Naruto world.
The original protagonist of a game becomes an antagonist in the sequel.
A competition between brothers and sisters.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
A personality archetype with a name that arose from Japanese fandom. It describes a person with cold, aggressive, or confrontational exteriors that are rather soft or kind deep down inside.
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