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A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
Sometimes one playable character just isn't enough.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
The cutscenes are nothing but the pages of a comic book. Audio is usually dubbed over to give them a little more life.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
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