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Character »
As time progresses, the character ages. A boy one moment, a man the next, soon the character is so old he's on the brink of death...
When the player, compared to the adversary he/she is supposed to defeat, looks like a tiny inchworm.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
A reporter for a news-outlet, whether it be as a writer or photographer.
Games that are in genres where the ability to jump is expected, but do not allow the player character to jump on command.
A phobia is an irrational fear of something that can be concrete or abstract. Many video games have characters deal with their phobias.
Designed as non-fictional, relating to real or known history, and to claim or reveal that these events actually happened, but were deliberately forgotten long ago.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
The use of paranormal abilities using symbols. Similar to magic/spells.
World War I was a global conflict which took place primarily in Europe and Asia from 1914 to 1918. A less popular video game setting than World War II.
A video game character as it appeared in an earlier time of its life.
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