The Good: It's difficult to think of any aspect of Portal 2 that isn't outstanding. Level design, sound design, writing, and voice acting are second-to-none; smooth controls, perfect pacing, and steady laughs make for an experience best described as pure joy. On a more personal note, I adored the gag references to Asimov and Machiavelli, both of which reveal more about my favorite character: Wheatley. Since Aperture's robots were provided with just one copy of The Three Laws of Robotics "to share", it's no wonder that power turns Wheatley evil; given the speed of his downfall, it's safe to say that Wheatley never actually got around to reading The Prince!
The Bad: Co-op wasn't as satisfying as single-player... but it was still hugely fun, so I'm not exactly complaining.
The Stand-out Moment: The entire first chapter of single-player? The entire last chapter? Don't make me choose!
The Verdict: 10 (out of 10)
It's only a formality that I'm waiting until the end of the year to officially crown Portal 2 as my 2011 GOTY.
This edit will also create new pages on Giant Bomb for:Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.