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Game » consists of 13 releases. Released Nov 30, 2004
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Meaning literally to "know beforehand," precognition is the ability to predict and/or see the future (typically through psychic powers).
Son of a monarch.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Sometimes a game is so great that the developer has to go back after the game's release to add achievements.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Monarchs and their families.
These are scripted sequences in a game where the player is running toward the screen, sometimes while being chased.
Special locations in game that allow the player to manually save their progress.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
These games are designed to be played by one person, and one person only.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
Souls are the spiritual essence of living things.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Super Speed is the ability for a character to travel at speeds normally unattainable by regular humans. Super speed can be a stock super power by characters such as the Flash & Sonic the Hedgehog, or a technologically enhanced ability like Nomad in Crysis.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
The act of changing an event in the past that significantly alters further events leading up to the present. This is a major element of many stories involving time travel.
A time paradox is when a person who travels in time does something that influences their past self in a way that traveling in time in the first place would not be possible or not have occurred without the first intrusion.
A game mechanic that lets players pause and rewind the action in order to correct a mistake or change a path.
Time Stopping is the ability to stop the flow of time, stopping all movement from everyone but the person who used the ability.
The concept of a character leaping forwards or backwards in time.
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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