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Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Typically found in fighting games, combos are a series of strung-together moves.
Sometimes you want a challenge, sometimes you wanna coast.
A concept primarily found in music/rhythm games. Commonly abbreviated to FC, a Full Combo is achieved by hitting 100% of the notes without breaking the combo multiplier.
Hammer Ons and Pull Offs (often shorthanded as HO/POs) are Guitar Hero/Rock Band notes that you can play without strumming. They always follow at least one note you do have to strum, then you can continue playing just by pressing the fret buttons.
A heads-up display is a graphical overlay of vital information used in most modern games.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Meant to make musical games more accessible as well as permit everyone to let loose their inner musician, these peripherals can look very much or not at all like the instruments they emulate.
Games that are arguably the most fun in a "party" scenario with multiple players in one room.
The use of peripherals has vastly changed the way games are played. This concept includes an array of items, including joysticks, plastic guitars & drum-sets, and specialized printers.
Multipliers award players for playing well continuously. Racking up multipliers is crucial in any point based game in which they are featured.
Star Power doubles your current score modifier. Activate it by tilting your guitar up or hitting the select button.
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