Games I Started/Finished - 2015

Same as the last couple - every game that I've either started, played after a significant time gap or finished in calendar year 2015.

List items

  • 4/5

  • This is a bit like KSP - a bit rough around the edges and currently very short on content, but the building tools are extremely powerful and allow for incredibly diverse machines and a lot of replay value.

    [4 December] Continues to be fun as another island has been added. Still, progress is quite slow and I want to see the sandbox mode finished.

    3/5

  • A fun game with an intriguing storyline, but the whole delay in receiving items does feel a bit unnecessary and slows down the gameplay a lot.

    3/5

  • It's more or less what I expected - not the most polished experience (by a long shot), but quite a lot of fun if you're a simulation fan, and most of the bugs have been dealt with.

    3/5, but hardcore transport sim fans will dig it.

  • It's not perfect, but for the most part Cities Skylines is a very enjoyable creative outlet, with powerful building tools and a pretty decent simulation to boot. It's the first simulator since Sim City 4 that I can recommend to anyone interested in the genre without major caveats (e.g Cities XL's poor performance and sparse simulation, Sim City [2013]'s tiny cities etc.)

    5/5

  • Having not played a Demon/Dark Souls game, this is an interesting experience. Masochistic to a degree, Bloodborne sticks resolutely to its vision and really requires you to get onboard with what it's trying to do. Once you get it though, it becomes a lot of fun. I have to praise Hidetaka Miyazaki for not diluting the game for a mass audience, and as a result the game is unique and probably the only exclusive that non PS4 owners are really missing out on.

    [26 April] Having progressed a lot further recently, the game opens up magnificently once you beat the first mandatory boss. I think Central Yharnam is a little too difficult and grindy and I got absolutely sick of it, but once I got past Father Gascoigne with the help of a couple of strangers I found the game to be so much more enjoyable. Progress is still tough but it feels a lot more achievable, and I'm appreciating a lot more the diversity of the locations and the gripping authenticity of the general visual design. I'm having a ton of fun, whether it's farming in the Cathedral Ward, running away from Snatchers or getting horribly lost in the forest and having the crap scared out of me by horrible transforming creatures.

    4/5

  • Just playing this through from start to finish for the first time since it launched. In general it's holding up remarkably well for a 10 1/2 year old game.

  • (PC)

    The definitive version of what I still think is the best game ever made. All of the enhancements from the PS4/One version but with even better graphics, cleverly integrated custom soundtrack support and the excellent director's mode, which is the best way to muck around and have fun. Not to mention Rockstar have done a great job on the port, unlike the horror show that was IV, and this along with the excellent work on Max Payne has restored my faith in their porting process.

    What really sets the PC versions of both IV and V apart is the controls. The shooting aspect with the mouse and keyboard is a million times better than on consoles where at times it's just an unsatisfying exercise of flicking the right stick to switch between locked-on enemies. It's just so much more impactful, entertaining and enjoyable.

    5/5

  • Got back into this somewhat in 2015, and I've never reviewed it, so hey. This game is great. The formula holds up wonderfully and it's the best CS has ever been gameplay wise.

  • I loved the visual style and the general concepts of the world, but I wanted the game to do a lot more.

    3/5

  • Entertaining enough puzzler with a nice aesthetic.

    3/5

  • A fun tower defence game that's well worth a pick-up at sale prices.

    3/5

  • Obviously your enjoyment will depend on your affection for Rare's games, but overall the package is well made and a good way to experience some very strong (and some less strong) titles.

    4/5

  • (PC)

    Mechanically amazing game with a very poorly thought out ending. The journey is pretty incredible though.

    5/5

  • (PC)

    Great world design, superb combat, engaging characters, factions and quests and some great new gameplay additions including settlements. Plus, the bonus of having played 50 hours with no major bugs. Should write more on this but for now I think saying that this game was everything I hoped it to be should suffice.

    5/5

  • I liked the fact that they had the balls to actually give a proper conclusion to the series and wrap up the story for certain popular characters. The campaign's missions was pretty great as well. I think StarCraft II is one of the great games and this is a more than fitting conclusion.

    5/5

  • 4/5

  • 3/5