An excellent read on the thought process of adding/implementing content to the overall game via DLC. I, for one, loved the Stasis ability in ME1 (especially on Shepard & on Master) when playing the hardcore & insanity difficulties. It's nice to see that the team there at BioWare is also trying to evolve the already great tech through this DLC (as mentioned with the improved AI combat scripting). Thanks to this diary I will definitely keep an eye out to see just how well Liara performs in combat.
Got the DLC loaded into my queue, can't wait to get home and see how it plays out.
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